RibbonBlur: Add solid bg property.
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@ -8,9 +8,10 @@ Item {
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property int blur_radius: 32
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property int blur_radius: 32
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property alias target: effect.sourceItem
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property alias target: effect.sourceItem
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property rect target_rect : Qt.rect(control.x, control.y, control.width, control.height)
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property rect target_rect : Qt.rect(control.x, control.y, control.width, control.height)
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property color mask_color: RibbonTheme.dark_mode ? "#212629" : "white"
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property color mask_color: RibbonTheme.dark_mode ? RibbonTheme.modern_style ? '#292929' : "#212629" : "white"
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property double mask_opacity: 0.5
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property double mask_opacity: 0.5
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property alias mask_border: mask.border
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property alias mask_border: mask.border
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property bool use_solid_bg: true
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ShaderEffectSource {
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ShaderEffectSource {
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id: effect
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id: effect
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@ -18,10 +19,6 @@ Item {
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sourceRect: target_rect
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sourceRect: target_rect
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sourceItem: target
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sourceItem: target
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visible: false
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visible: false
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Rectangle{
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radius: control.radius
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visible: false
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}
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}
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}
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GaussianBlur{
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GaussianBlur{
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@ -34,6 +31,10 @@ Item {
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visible: false
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visible: false
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}
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}
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Rectangle{
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anchors.fill: parent
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color: use_solid_bg ? mask_color : 'transparent'
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radius: control.radius
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OpacityMask {
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OpacityMask {
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anchors.fill: parent
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anchors.fill: parent
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source: blur
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source: blur
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@ -43,6 +44,7 @@ Item {
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radius: control.radius
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radius: control.radius
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}
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}
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}
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}
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}
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Rectangle{
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Rectangle{
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id: mask
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id: mask
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@ -51,6 +53,4 @@ Item {
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opacity: mask_opacity
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opacity: mask_opacity
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radius: control.radius
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radius: control.radius
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}
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}
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}
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}
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@ -39,6 +39,7 @@ Item {
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visible: top_padding
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visible: top_padding
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clip: true
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clip: true
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target_rect: Qt.rect(x,y-top_padding,width,height)
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target_rect: Qt.rect(x,y-top_padding,width,height)
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use_solid_bg: false
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}
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}
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Item{
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Item{
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@ -72,5 +73,6 @@ Item {
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visible: bottom_padding
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visible: bottom_padding
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clip: true
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clip: true
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target_rect: Qt.rect(x,y-top_padding,width,height)
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target_rect: Qt.rect(x,y-top_padding,width,height)
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use_solid_bg: false
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}
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}
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}
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}
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