diff --git a/main_unix.cpp b/main_unix.cpp index 21b2382..482b2c0 100644 --- a/main_unix.cpp +++ b/main_unix.cpp @@ -5,14 +5,6 @@ int main(int argc, char *argv[]) { // High DPI scaling is enabled by default from Qt 6 #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) - // Windows: we are using the manifest file to get maximum compatibility - // because some APIs are not supprted on old systems such as Windows 7 - // and Windows 8. And once we have set the DPI awareness level in the - // manifest file, any attemptation to try to change it through API will - // fail. In other words, Qt won't be able to enable or disable high DPI - // scaling or change the DPI awareness level once we have set it in the - // manifest file. So the following two lines are uesless actually (However, - // they are still useful on other platforms). QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); #endif diff --git a/main_windows.cpp b/main_windows.cpp index ff91315..8db3f52 100644 --- a/main_windows.cpp +++ b/main_windows.cpp @@ -188,5 +188,5 @@ int main(int argc, char *argv[]) { } #ifdef QT_QUICK_LIB -#include "main.moc" +#include "main_windows.moc" #endif diff --git a/winnativeeventfilter.cpp b/winnativeeventfilter.cpp index 01404ec..1a96036 100644 --- a/winnativeeventfilter.cpp +++ b/winnativeeventfilter.cpp @@ -40,6 +40,11 @@ #endif #include +namespace { + +// All the following enums, structs and function prototypes are copied from +// Windows 10 SDK directly, without any modifications. + #ifdef IsMinimized #undef IsMinimized #endif @@ -48,11 +53,6 @@ #undef IsMaximized #endif -namespace { - -// All the following enums, structs and function prototypes are copied from -// Windows 10 SDK directly, without any modifications. - // Only available since Windows 2000 #define IsMinimized m_lpIsIconic