#include "winnativeeventfilter.h" #include #include #include #include #include #include #include #include #include #ifndef SM_CXPADDEDBORDER // Only available since Windows Vista #define SM_CXPADDEDBORDER 92 #endif #ifndef WM_NCUAHDRAWCAPTION // Not documented, only available since Windows Vista #define WM_NCUAHDRAWCAPTION 0x00AE #endif #ifndef WM_NCUAHDRAWFRAME // Not documented, only available since Windows Vista #define WM_NCUAHDRAWFRAME 0x00AF #endif #ifndef WM_DWMCOMPOSITIONCHANGED // Only available since Windows 7 #define WM_DWMCOMPOSITIONCHANGED 0x031E #endif namespace { QScopedPointer instance; bool isWindowTopLevel(HWND handle) { if (!handle) { return false; } const auto wid = reinterpret_cast(handle); const auto topLevelWindows = QGuiApplication::topLevelWindows(); for (auto &&window : qAsConst(topLevelWindows)) { if (window->handle() && (window->winId() == wid)) { return true; } } return false; } } // namespace WinNativeEventFilter::WinNativeEventFilter() { QLibrary shcoreLib(QString::fromUtf8("SHCore")); if (QOperatingSystemVersion::current() >= QOperatingSystemVersion::Windows8_1) { m_GetDpiForMonitor = reinterpret_cast( shcoreLib.resolve("GetDpiForMonitor")); } QLibrary user32Lib(QString::fromUtf8("User32")); // Windows 10, version 1607 (10.0.14393) if (QOperatingSystemVersion::current() >= QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0, 14393)) { m_GetDpiForWindow = reinterpret_cast( user32Lib.resolve("GetDpiForWindow")); m_GetDpiForSystem = reinterpret_cast( user32Lib.resolve("GetDpiForSystem")); m_GetSystemMetricsForDpi = reinterpret_cast( user32Lib.resolve("GetSystemMetricsForDpi")); } // Windows 10, version 1803 (10.0.17134) if (QOperatingSystemVersion::current() >= QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0, 17134)) { m_GetSystemDpiForProcess = reinterpret_cast( user32Lib.resolve("GetSystemDpiForProcess")); } } WinNativeEventFilter::~WinNativeEventFilter() { if (!m_data.isEmpty()) { for (auto data : m_data) { delete data; } } } void WinNativeEventFilter::setup() { if (instance.isNull()) { instance.reset(new WinNativeEventFilter); qApp->installNativeEventFilter(instance.data()); } } UINT WinNativeEventFilter::windowDpi(HWND handle) const { return getDpiForWindow(handle); } qreal WinNativeEventFilter::windowDpr(HWND handle) const { return getDprForWindow(handle); } int WinNativeEventFilter::borderWidth(HWND handle) const { return getSystemMetricsForWindow(handle, SM_CXFRAME) + getSystemMetricsForWindow(handle, SM_CXPADDEDBORDER); } int WinNativeEventFilter::borderHeight(HWND handle) const { return getSystemMetricsForWindow(handle, SM_CYFRAME) + getSystemMetricsForWindow(handle, SM_CXPADDEDBORDER); } int WinNativeEventFilter::titlebarHeight(HWND handle) const { return borderHeight(handle) + getSystemMetricsForWindow(handle, SM_CYCAPTION); } #if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)) bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType, void *message, qintptr *result) #else bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType, void *message, long *result) #endif { Q_UNUSED(eventType) const auto msg = static_cast(message); if (!msg->hwnd) { // Why sometimes the window handle is null? Is it designed to be? // Anyway, we should skip it in this case. return false; } if (!isWindowTopLevel(msg->hwnd)) { // Only top level windows can be frameless. return false; } if (!m_data.contains(msg->hwnd)) { LPWINDOW _data = new WINDOW; _data->hwnd = msg->hwnd; m_data.insert(msg->hwnd, _data); init(_data); } const auto data = m_data.value(msg->hwnd); switch (msg->message) { case WM_NCCREATE: { // Work-around a long-existing Windows bug. const auto userData = reinterpret_cast(msg->lParam)->lpCreateParams; SetWindowLongPtrW(data->hwnd, GWLP_USERDATA, reinterpret_cast(userData)); break; } case WM_NCCALCSIZE: { if (static_cast(msg->wParam)) { if (IsMaximized(data->hwnd)) { const HMONITOR monitor = MonitorFromWindow(data->hwnd, MONITOR_DEFAULTTONEAREST); if (monitor) { MONITORINFO monitorInfo; SecureZeroMemory(&monitorInfo, sizeof(monitorInfo)); monitorInfo.cbSize = sizeof(monitorInfo); GetMonitorInfoW(monitor, &monitorInfo); auto ¶ms = *reinterpret_cast(msg->lParam); params.rgrc[0] = monitorInfo.rcWork; } } // This line removes the window frame (including the titlebar). // But the frame shadow is lost at the same time. We'll bring it // back later. *result = WVR_REDRAW; } else { *result = 0; } return true; } case WM_DWMCOMPOSITIONCHANGED: { // Bring the frame shadow back through DWM. // Don't paint the shadow manually using QPainter or QGraphicsEffect. handleDwmCompositionChanged(data); *result = 0; return true; } case WM_NCUAHDRAWCAPTION: case WM_NCUAHDRAWFRAME: { // These undocumented messages are sent to draw themed window // borders. Block them to prevent drawing borders over the client // area. *result = 0; return true; } case WM_NCPAINT: { if (data->compositionEnabled) { break; } else { // Only block WM_NCPAINT when composition is disabled. If it's // blocked when composition is enabled, the window shadow won't // be drawn. *result = 0; return true; } } case WM_NCACTIVATE: { // DefWindowProc won't repaint the window border if lParam (normally // a HRGN) is -1. *result = DefWindowProcW(data->hwnd, msg->message, msg->wParam, -1); return true; } case WM_NCHITTEST: { const auto getHTResult = [this, msg, data]() -> LRESULT { const LONG ww = data->width; const LONG wh = data->height; POINT mouse = {LONG(GET_X_LPARAM(msg->lParam)), LONG(GET_Y_LPARAM(msg->lParam))}; ScreenToClient(data->hwnd, &mouse); // These values are DPI-aware. const LONG bw = borderWidth(data->hwnd); const LONG bh = borderHeight(data->hwnd); const LONG tbh = titlebarHeight(data->hwnd); if (IsMaximized(data->hwnd)) { if (mouse.y < tbh) { return HTCAPTION; } return HTCLIENT; } if (mouse.y < bh) { if (mouse.x < bw) { return HTTOPLEFT; } if (mouse.x > (ww - bw)) { return HTTOPRIGHT; } return HTTOP; } if (mouse.y > (wh - bh)) { if (mouse.x < bw) { return HTBOTTOMLEFT; } if (mouse.x > (ww - bw)) { return HTBOTTOMRIGHT; } return HTBOTTOM; } if (mouse.x < bw) { return HTLEFT; } if (mouse.x > (ww - bw)) { return HTRIGHT; } if (mouse.y < tbh) { return HTCAPTION; } return HTCLIENT; }; *result = getHTResult(); return true; } case WM_GETMINMAXINFO: { // Don't cover the taskbar when maximized. const HMONITOR monitor = MonitorFromWindow(data->hwnd, MONITOR_DEFAULTTONEAREST); if (monitor) { MONITORINFO monitorInfo; SecureZeroMemory(&monitorInfo, sizeof(monitorInfo)); monitorInfo.cbSize = sizeof(monitorInfo); GetMonitorInfoW(monitor, &monitorInfo); const RECT rcWorkArea = monitorInfo.rcWork; const RECT rcMonitorArea = monitorInfo.rcMonitor; auto &mmi = *reinterpret_cast(msg->lParam); mmi.ptMaxPosition.x = qAbs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = qAbs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = qAbs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = qAbs(rcWorkArea.bottom - rcWorkArea.top); mmi.ptMaxTrackSize.x = mmi.ptMaxSize.x; mmi.ptMaxTrackSize.y = mmi.ptMaxSize.y; *result = 0; return true; } break; } case WM_SETICON: case WM_SETTEXT: { // Disable painting while these messages are handled to prevent them // from drawing a window caption over the client area, but only when // composition and theming are disabled. These messages don't paint // when composition is enabled and blocking WM_NCUAHDRAWCAPTION should // be enough to prevent painting when theming is enabled. if (!data->compositionEnabled && !data->themeEnabled) { const LONG_PTR oldStyle = GetWindowLongPtrW(data->hwnd, GWL_STYLE); // Prevent Windows from drawing the default title bar by temporarily // toggling the WS_VISIBLE style. SetWindowLongPtrW(data->hwnd, GWL_STYLE, oldStyle & ~WS_VISIBLE); const LRESULT ret = DefWindowProcW(data->hwnd, msg->message, msg->wParam, msg->lParam); SetWindowLongPtrW(data->hwnd, GWL_STYLE, oldStyle); *result = ret; return true; } break; } case WM_THEMECHANGED: { data->themeEnabled = IsThemeActive(); break; } case WM_WINDOWPOSCHANGED: { RECT client; GetClientRect(data->hwnd, &client); const UINT old_width = data->width; const UINT old_height = data->height; data->width = client.right; data->height = client.bottom; const bool client_changed = (data->width != old_width) || (data->height != old_height); if (client_changed || (reinterpret_cast(msg->lParam)->flags & SWP_FRAMECHANGED)) { updateRegion(data); } if (client_changed) { // Invalidate the changed parts of the rectangle drawn in WM_PAINT. RECT rect; if (data->width > old_width) { rect = {LONG(old_width - 1), 0, LONG(old_width), LONG(old_height)}; } else { rect = {LONG(data->width - 1), 0, LONG(data->width), LONG(data->height)}; } if (data->height > old_height) { rect = {0, LONG(old_height - 1), LONG(old_width), LONG(old_height)}; } else { rect = {0, LONG(data->height - 1), LONG(data->width), LONG(data->height)}; } InvalidateRect(data->hwnd, &rect, TRUE); } *result = 0; // Don't return true here because return true means we'll take over // the whole event from Qt and thus it will block Qt's paint events and // the window will not update itself anymore in the end. break; } default: break; } return false; } void WinNativeEventFilter::init(LPWINDOW data) { // Make sure our window is a normal application window, we'll remove the // window frame later in Win32 events, don't use WS_POPUP to do this. SetWindowLongPtrW(data->hwnd, GWL_STYLE, WS_OVERLAPPEDWINDOW); SetWindowLongPtrW(data->hwnd, GWL_EXSTYLE, WS_EX_APPWINDOW | WS_EX_LAYERED); // Make the window a layered window so the legacy GDI API can be used to // draw to it without messing up the area on top of the DWM frame. Note: // This is not necessary if other drawing APIs are used, eg. GDI+, OpenGL, // Direct2D, Direct3D, DirectComposition, etc. SetLayeredWindowAttributes(data->hwnd, RGB(255, 0, 255), 0, LWA_COLORKEY); // Make sure our window has the frame shadow. handleDwmCompositionChanged(data); // Tell the window to redraw itself. SetWindowPos(data->hwnd, nullptr, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER); // For debug purposes. qDebug().noquote() << "Window handle:" << data->hwnd; qDebug().noquote() << "Window DPI:" << windowDpi(data->hwnd) << "Window DPR:" << windowDpr(data->hwnd); qDebug().noquote() << "Window border width:" << borderWidth(data->hwnd) << "Window border height:" << borderHeight(data->hwnd) << "Window titlebar height:" << titlebarHeight(data->hwnd); } void WinNativeEventFilter::updateRegion(LPWINDOW data) { const RECT old_rgn = data->region; const RECT null_rgn = {0, 0, 0, 0}; if (IsMaximized(data->hwnd)) { WINDOWINFO wi; SecureZeroMemory(&wi, sizeof(wi)); wi.cbSize = sizeof(wi); GetWindowInfo(data->hwnd, &wi); // For maximized windows, a region is needed to cut off the // non-client borders that hang over the edge of the screen. data->region.left = wi.rcClient.left - wi.rcWindow.left; data->region.top = wi.rcClient.top - wi.rcWindow.top; data->region.right = wi.rcClient.right - wi.rcWindow.left; data->region.bottom = wi.rcClient.bottom - wi.rcWindow.top; } else if (!data->compositionEnabled) { // For ordinary themed windows when composition is disabled, a // region is needed to remove the rounded top corners. Make it as // large as possible to avoid having to change it when the window is // resized. data->region.left = 0; data->region.top = 0; data->region.right = 32767; data->region.bottom = 32767; } else { // Don't mess with the region when composition is enabled and the // window is not maximized, otherwise it will lose its shadow. data->region = null_rgn; } // Avoid unnecessarily updating the region to avoid unnecessary redraws. if (EqualRect(&data->region, &old_rgn)) { return; } // Treat empty regions as NULL regions. if (EqualRect(&data->region, &null_rgn)) { SetWindowRgn(data->hwnd, nullptr, TRUE); } else { SetWindowRgn(data->hwnd, CreateRectRgnIndirect(&data->region), TRUE); } } void WinNativeEventFilter::handleDwmCompositionChanged(LPWINDOW data) { BOOL enabled = FALSE; DwmIsCompositionEnabled(&enabled); data->compositionEnabled = enabled; WTA_OPTIONS options; options.dwMask = WTNCA_NODRAWCAPTION | WTNCA_NODRAWICON; // We should not draw the frame shadow if DWM composition is disabled, in // other words, a window should not have frame shadow when Windows Aero is // not enabled. // Note that, start from Win8, the DWM composition is always enabled and // can't be disabled. if (enabled) { options.dwFlags = WTNCA_NODRAWCAPTION | WTNCA_NODRAWICON; // The frame shadow is drawn on the non-client area and thus we have to // make sure the non-client area rendering is enabled first. const DWMNCRENDERINGPOLICY ncrp = DWMNCRP_ENABLED; DwmSetWindowAttribute(data->hwnd, DWMWA_NCRENDERING_POLICY, &ncrp, sizeof(ncrp)); // Negative margins have special meaning to // DwmExtendFrameIntoClientArea. Negative margins create the "sheet of // glass" effect, where the client area is rendered as a solid surface // with no window border. const MARGINS margins = {-1, -1, -1, -1}; DwmExtendFrameIntoClientArea(data->hwnd, &margins); } SetWindowThemeAttribute(data->hwnd, WTA_NONCLIENT, &options, sizeof(options)); updateRegion(data); } UINT WinNativeEventFilter::getDpiForWindow(HWND handle) const { const auto getScreenDpi = [this]() -> UINT { // Available since Windows 7. ID2D1Factory *m_pDirect2dFactory = nullptr; if (SUCCEEDED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &m_pDirect2dFactory)) && m_pDirect2dFactory) { m_pDirect2dFactory->ReloadSystemMetrics(); FLOAT dpiX = m_defaultDPI, dpiY = m_defaultDPI; m_pDirect2dFactory->GetDesktopDpi(&dpiX, &dpiY); // The values of *dpiX and *dpiY are identical. return dpiX; } // Available since Windows 2000. const HDC hdc = GetDC(nullptr); if (hdc) { const int dpiX = GetDeviceCaps(hdc, LOGPIXELSX); const int dpiY = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(nullptr, hdc); // The values of dpiX and dpiY are identical actually, just to // silence a compiler warning. return dpiX == dpiY ? dpiX : dpiY; } return m_defaultDPI; }; if (!handle) { if (m_GetSystemDpiForProcess) { return m_GetSystemDpiForProcess(GetCurrentProcess()); } else if (m_GetDpiForSystem) { return m_GetDpiForSystem(); } else { return getScreenDpi(); } } if (m_GetDpiForWindow) { return m_GetDpiForWindow(handle); } if (m_GetDpiForMonitor) { UINT dpiX = m_defaultDPI, dpiY = m_defaultDPI; m_GetDpiForMonitor(MonitorFromWindow(handle, MONITOR_DEFAULTTONEAREST), MDT_EFFECTIVE_DPI, &dpiX, &dpiY); // The values of *dpiX and *dpiY are identical. return dpiX; } return getScreenDpi(); } qreal WinNativeEventFilter::getDprForWindow(HWND handle) const { return handle ? (qreal(getDpiForWindow(handle)) / qreal(m_defaultDPI)) : m_defaultDPR; } int WinNativeEventFilter::getSystemMetricsForWindow(HWND handle, int index) const { if (m_GetSystemMetricsForDpi) { return m_GetSystemMetricsForDpi(index, getDpiForWindow(handle)); } else { return GetSystemMetrics(index) * getDprForWindow(handle); } }