framelesshelper/examples/QQPlayer-demo/main.cpp

48 lines
1.9 KiB
C++

#include "../../framelessquickhelper.h"
#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[]) {
// Enable Qt RHI, the default backend on Windows is D3D 11.1
qputenv("QSG_RHI", "1");
qputenv("QSG_INFO", "1");
#if (QT_VERSION <= QT_VERSION_CHECK(6, 0, 0))
QGuiApplication::setAttribute(
Qt::ApplicationAttribute::AA_EnableHighDpiScaling);
QGuiApplication::setAttribute(
Qt::ApplicationAttribute::AA_UseHighDpiPixmaps);
#endif
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(
Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
#endif
QGuiApplication::setApplicationName(QString::fromUtf8("QQPlayer"));
QGuiApplication::setApplicationDisplayName(QString::fromUtf8("QQPlayer"));
#ifndef Q_OS_WINDOWS
QGuiApplication::setApplicationVersion(QString::fromUtf8("1.0.0"));
#endif
QGuiApplication::setOrganizationName(QString::fromUtf8("wangwenx190"));
QGuiApplication::setOrganizationDomain(
QString::fromUtf8("wangwenx190.github.io"));
QGuiApplication application(argc, argv);
QQmlApplicationEngine engine;
qmlRegisterType<FramelessQuickHelper>("wangwenx190.Utils", 1, 0,
"FramelessHelper");
const QUrl mainQmlUrl(QString::fromUtf8("qrc:///qml/main.qml"));
const QMetaObject::Connection connection = QObject::connect(
&engine, &QQmlApplicationEngine::objectCreated, &application,
[&mainQmlUrl, &connection](QObject *object, const QUrl &url) {
if (url != mainQmlUrl) {
return;
}
if (!object) {
QGuiApplication::exit(-1);
} else {
QObject::disconnect(connection);
}
},
Qt::QueuedConnection);
engine.load(mainQmlUrl);
return QGuiApplication::exec();
}