framelesshelper/winnativeeventfilter.cpp

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/*
* MIT License
*
* Copyright (C) 2020 by wangwenx190 (Yuhang Zhao)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "winnativeeventfilter.h"
#include <QDebug>
#include <QGuiApplication>
#include <QLibrary>
#include <QOperatingSystemVersion>
#ifdef QT_QUICK_LIB
#include <QQuickItem>
#endif
#ifdef QT_WIDGETS_LIB
#include <QWidget>
#endif
#include <QtMath>
#ifdef IsMinimized
#undef IsMinimized
#endif
// Only available since Windows 2000
#define IsMinimized m_lpIsIconic
#ifdef IsMaximized
#undef IsMaximized
#endif
// Only available since Windows 2000
#define IsMaximized m_lpIsZoomed
#ifndef GET_X_LPARAM
// Only available since Windows 2000
#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
#endif
#ifndef GET_Y_LPARAM
// Only available since Windows 2000
#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
#endif
#ifndef GetStockBrush
// Only available since Windows 2000
#define GetStockBrush(i) ((HBRUSH)m_lpGetStockObject(i))
#endif
#ifndef ABM_GETSTATE
// Only available since Windows XP
#define ABM_GETSTATE 0x00000004
#endif
#ifndef ABM_GETTASKBARPOS
// Only available since Windows XP
#define ABM_GETTASKBARPOS 0x00000005
#endif
#ifndef ABS_AUTOHIDE
// Only available since Windows XP
#define ABS_AUTOHIDE 0x0000001
#endif
#ifndef ABE_LEFT
// Only available since Windows XP
#define ABE_LEFT 0
#endif
#ifndef ABE_TOP
// Only available since Windows XP
#define ABE_TOP 1
#endif
#ifndef ABE_RIGHT
// Only available since Windows XP
#define ABE_RIGHT 2
#endif
#ifndef ABE_BOTTOM
// Only available since Windows XP
#define ABE_BOTTOM 3
#endif
#ifndef BPPF_ERASE
// Only available since Windows Vista
#define BPPF_ERASE 0x0001
#endif
#ifndef BPPF_NOCLIP
// Only available since Windows Vista
#define BPPF_NOCLIP 0x0002
#endif
#ifndef USER_DEFAULT_SCREEN_DPI
// Only available since Windows Vista
#define USER_DEFAULT_SCREEN_DPI 96
#endif
#ifndef SM_CXPADDEDBORDER
// Only available since Windows Vista
#define SM_CXPADDEDBORDER 92
#endif
#ifndef WM_NCUAHDRAWCAPTION
// Not documented, only available since Windows Vista
#define WM_NCUAHDRAWCAPTION 0x00AE
#endif
#ifndef WM_NCUAHDRAWFRAME
// Not documented, only available since Windows Vista
#define WM_NCUAHDRAWFRAME 0x00AF
#endif
#ifndef WM_DWMCOMPOSITIONCHANGED
// Only available since Windows Vista
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DPICHANGED
// Only available since Windows 8.1
#define WM_DPICHANGED 0x02E0
#endif
#ifndef ABM_GETAUTOHIDEBAREX
// Only available since Windows 8.1
#define ABM_GETAUTOHIDEBAREX 0x0000000b
#endif
#ifndef WNEF_GENERATE_WINAPI
#define WNEF_GENERATE_WINAPI(funcName, resultType, ...) \
using _WNEF_WINAPI_##funcName = resultType(WINAPI *)(__VA_ARGS__); \
_WNEF_WINAPI_##funcName m_lp##funcName = nullptr;
#endif
#ifndef WNEF_RESOLVE_WINAPI
#define WNEF_RESOLVE_WINAPI(libName, funcName) \
if (!m_lp##funcName) { \
QLibrary library(QString::fromUtf8(#libName)); \
m_lp##funcName = reinterpret_cast<_WNEF_WINAPI_##funcName>( \
library.resolve(#funcName)); \
Q_ASSERT_X(m_lp##funcName, __FUNCTION__, \
qUtf8Printable(library.errorString())); \
}
#endif
namespace {
const UINT m_defaultDotsPerInch = USER_DEFAULT_SCREEN_DPI;
const qreal m_defaultDevicePixelRatio = 1.0;
int m_borderWidth = -1, m_borderHeight = -1, m_titlebarHeight = -1;
using HPAINTBUFFER = HANDLE;
using MONITOR_DPI_TYPE = enum _MONITOR_DPI_TYPE { MDT_EFFECTIVE_DPI = 0 };
using DWMNCRENDERINGPOLICY = enum _DWMNCRENDERINGPOLICY { DWMNCRP_ENABLED = 2 };
using DWMWINDOWATTRIBUTE = enum _DWMWINDOWATTRIBUTE {
DWMWA_NCRENDERING_POLICY = 2,
DWMWA_EXTENDED_FRAME_BOUNDS = 9
};
using MARGINS = struct _MARGINS {
int cxLeftWidth;
int cxRightWidth;
int cyTopHeight;
int cyBottomHeight;
};
using APPBARDATA = struct _APPBARDATA {
DWORD cbSize;
HWND hWnd;
UINT uCallbackMessage;
UINT uEdge;
RECT rc;
LPARAM lParam;
};
using PROCESS_DPI_AWARENESS = enum _PROCESS_DPI_AWARENESS {
PROCESS_DPI_UNAWARE = 0,
PROCESS_SYSTEM_DPI_AWARE = 1,
PROCESS_PER_MONITOR_DPI_AWARE = 2
};
using BP_BUFFERFORMAT = enum _BP_BUFFERFORMAT { BPBF_TOPDOWNDIB = 2 };
using BLENDFUNCTION = struct _BLENDFUNCTION {
BYTE BlendOp;
BYTE BlendFlags;
BYTE SourceConstantAlpha;
BYTE AlphaFormat;
};
using BP_PAINTPARAMS = struct _BP_PAINTPARAMS {
DWORD cbSize;
DWORD dwFlags;
const RECT *prcExclude;
const BLENDFUNCTION *pBlendFunction;
};
WNEF_GENERATE_WINAPI(GetSystemDpiForProcess, UINT, HANDLE)
WNEF_GENERATE_WINAPI(GetDpiForWindow, UINT, HWND)
WNEF_GENERATE_WINAPI(GetDpiForSystem, UINT)
WNEF_GENERATE_WINAPI(GetSystemMetricsForDpi, int, int, UINT)
WNEF_GENERATE_WINAPI(GetDpiForMonitor, HRESULT, HMONITOR, MONITOR_DPI_TYPE,
UINT *, UINT *)
WNEF_GENERATE_WINAPI(DwmExtendFrameIntoClientArea, HRESULT, HWND,
CONST MARGINS *)
WNEF_GENERATE_WINAPI(DwmIsCompositionEnabled, HRESULT, BOOL *)
WNEF_GENERATE_WINAPI(DwmSetWindowAttribute, HRESULT, HWND, DWORD, LPCVOID,
DWORD)
WNEF_GENERATE_WINAPI(SHAppBarMessage, UINT_PTR, DWORD, APPBARDATA *)
WNEF_GENERATE_WINAPI(GetDeviceCaps, int, HDC, int)
WNEF_GENERATE_WINAPI(DefWindowProcW, LRESULT, HWND, UINT, WPARAM, LPARAM)
WNEF_GENERATE_WINAPI(SetLayeredWindowAttributes, BOOL, HWND, COLORREF, BYTE,
DWORD)
WNEF_GENERATE_WINAPI(MoveWindow, BOOL, HWND, int, int, int, int, BOOL)
WNEF_GENERATE_WINAPI(IsZoomed, BOOL, HWND)
WNEF_GENERATE_WINAPI(IsIconic, BOOL, HWND)
WNEF_GENERATE_WINAPI(GetSystemMetrics, int, int)
WNEF_GENERATE_WINAPI(GetDC, HDC, HWND)
WNEF_GENERATE_WINAPI(ReleaseDC, int, HWND, HDC)
WNEF_GENERATE_WINAPI(RedrawWindow, BOOL, HWND, CONST RECT *, HRGN, UINT)
WNEF_GENERATE_WINAPI(GetClientRect, BOOL, HWND, LPRECT)
WNEF_GENERATE_WINAPI(GetWindowRect, BOOL, HWND, LPRECT)
WNEF_GENERATE_WINAPI(ScreenToClient, BOOL, HWND, LPPOINT)
WNEF_GENERATE_WINAPI(EqualRect, BOOL, CONST RECT *, CONST RECT *)
#ifdef Q_PROCESSOR_X86_64
WNEF_GENERATE_WINAPI(GetWindowLongPtrW, LONG_PTR, HWND, int)
WNEF_GENERATE_WINAPI(SetWindowLongPtrW, LONG_PTR, HWND, int, LONG_PTR)
WNEF_GENERATE_WINAPI(GetClassLongPtrW, ULONG_PTR, HWND, int)
WNEF_GENERATE_WINAPI(SetClassLongPtrW, ULONG_PTR, HWND, int, LONG_PTR)
#else
#ifdef LONG_PTR
#undef LONG_PTR
#endif
#define LONG_PTR LONG
WNEF_GENERATE_WINAPI(GetWindowLongW, LONG_PTR, HWND, int)
WNEF_GENERATE_WINAPI(SetWindowLongW, LONG_PTR, HWND, int, LONG_PTR)
#define m_lpGetWindowLongPtrW m_lpGetWindowLongW
#define m_lpSetWindowLongPtrW m_lpSetWindowLongW
#ifdef GWLP_USERDATA
#undef GWLP_USERDATA
#endif
#define GWLP_USERDATA GWL_USERDATA
WNEF_GENERATE_WINAPI(GetClassLongW, DWORD, HWND, int)
WNEF_GENERATE_WINAPI(SetClassLongW, DWORD, HWND, int, LONG_PTR)
#define m_lpGetClassLongPtrW m_lpGetClassLongW
#define m_lpSetClassLongPtrW m_lpSetClassLongW
#ifdef GCLP_HBRBACKGROUND
#undef GCLP_HBRBACKGROUND
#endif
#define GCLP_HBRBACKGROUND GCL_HBRBACKGROUND
#endif
WNEF_GENERATE_WINAPI(FindWindowW, HWND, LPCWSTR, LPCWSTR)
WNEF_GENERATE_WINAPI(MonitorFromWindow, HMONITOR, HWND, DWORD)
WNEF_GENERATE_WINAPI(GetMonitorInfoW, BOOL, HMONITOR, LPMONITORINFO)
WNEF_GENERATE_WINAPI(GetAncestor, HWND, HWND, UINT)
WNEF_GENERATE_WINAPI(GetDesktopWindow, HWND)
WNEF_GENERATE_WINAPI(SendMessageW, LRESULT, HWND, UINT, WPARAM, LPARAM)
WNEF_GENERATE_WINAPI(SetWindowPos, BOOL, HWND, HWND, int, int, int, int, UINT)
WNEF_GENERATE_WINAPI(UpdateWindow, BOOL, HWND)
WNEF_GENERATE_WINAPI(InvalidateRect, BOOL, HWND, CONST RECT *, BOOL)
WNEF_GENERATE_WINAPI(SetWindowRgn, int, HWND, HRGN, BOOL)
WNEF_GENERATE_WINAPI(IsWindow, BOOL, HWND)
WNEF_GENERATE_WINAPI(GetWindowInfo, BOOL, HWND, LPWINDOWINFO)
WNEF_GENERATE_WINAPI(CreateSolidBrush, HBRUSH, COLORREF)
WNEF_GENERATE_WINAPI(FillRect, int, HDC, CONST RECT *, HBRUSH)
WNEF_GENERATE_WINAPI(DeleteObject, BOOL, HGDIOBJ)
WNEF_GENERATE_WINAPI(IsThemeActive, BOOL)
WNEF_GENERATE_WINAPI(BeginPaint, HDC, HWND, LPPAINTSTRUCT)
WNEF_GENERATE_WINAPI(EndPaint, BOOL, HWND, CONST PAINTSTRUCT *)
WNEF_GENERATE_WINAPI(GetCurrentProcess, HANDLE)
WNEF_GENERATE_WINAPI(GetProcessDpiAwareness, HRESULT, HANDLE,
PROCESS_DPI_AWARENESS *)
WNEF_GENERATE_WINAPI(IsProcessDPIAware, BOOL)
#if 0
WNEF_GENERATE_WINAPI(D2D1CreateFactory, HRESULT, D2D1_FACTORY_TYPE, REFIID,
CONST D2D1_FACTORY_OPTIONS *, void **)
#endif
WNEF_GENERATE_WINAPI(AdjustWindowRectEx, BOOL, LPRECT, DWORD, BOOL, DWORD)
WNEF_GENERATE_WINAPI(AdjustWindowRectExForDpi, BOOL, LPRECT, DWORD, BOOL, DWORD,
UINT)
WNEF_GENERATE_WINAPI(DwmDefWindowProc, BOOL, HWND, UINT, WPARAM, LPARAM,
LRESULT *)
WNEF_GENERATE_WINAPI(DwmGetWindowAttribute, HRESULT, HWND, DWORD, PVOID, DWORD)
WNEF_GENERATE_WINAPI(GetStockObject, HGDIOBJ, int)
WNEF_GENERATE_WINAPI(BufferedPaintSetAlpha, HRESULT, HPAINTBUFFER, CONST RECT *,
BYTE)
WNEF_GENERATE_WINAPI(EndBufferedPaint, HRESULT, HPAINTBUFFER, BOOL)
WNEF_GENERATE_WINAPI(BeginBufferedPaint, HPAINTBUFFER, HDC, CONST RECT *,
BP_BUFFERFORMAT, BP_PAINTPARAMS *, HDC *)
WNEF_GENERATE_WINAPI(CreateRectRgnIndirect, HRGN, CONST RECT *)
// Some APIs are not available on old systems, so we will load them
// dynamically at run-time to get maximum compatibility.
void ResolveWin32APIs() {
static bool resolved = false;
if (resolved) {
return;
}
resolved = true;
// Available since Windows 2000.
WNEF_RESOLVE_WINAPI(User32, AdjustWindowRectEx)
WNEF_RESOLVE_WINAPI(User32, EndPaint)
WNEF_RESOLVE_WINAPI(User32, BeginPaint)
WNEF_RESOLVE_WINAPI(User32, FillRect)
WNEF_RESOLVE_WINAPI(User32, GetWindowInfo)
WNEF_RESOLVE_WINAPI(User32, IsWindow)
WNEF_RESOLVE_WINAPI(User32, SetWindowRgn)
WNEF_RESOLVE_WINAPI(User32, InvalidateRect)
WNEF_RESOLVE_WINAPI(User32, UpdateWindow)
WNEF_RESOLVE_WINAPI(User32, SetWindowPos)
WNEF_RESOLVE_WINAPI(User32, SendMessageW)
WNEF_RESOLVE_WINAPI(User32, GetDesktopWindow)
WNEF_RESOLVE_WINAPI(User32, GetAncestor)
WNEF_RESOLVE_WINAPI(User32, DefWindowProcW)
WNEF_RESOLVE_WINAPI(User32, SetLayeredWindowAttributes)
WNEF_RESOLVE_WINAPI(User32, MoveWindow)
WNEF_RESOLVE_WINAPI(User32, IsZoomed)
WNEF_RESOLVE_WINAPI(User32, IsIconic)
WNEF_RESOLVE_WINAPI(User32, GetSystemMetrics)
WNEF_RESOLVE_WINAPI(User32, GetDC)
WNEF_RESOLVE_WINAPI(User32, ReleaseDC)
WNEF_RESOLVE_WINAPI(User32, RedrawWindow)
WNEF_RESOLVE_WINAPI(User32, GetClientRect)
WNEF_RESOLVE_WINAPI(User32, GetWindowRect)
WNEF_RESOLVE_WINAPI(User32, ScreenToClient)
WNEF_RESOLVE_WINAPI(User32, EqualRect)
#ifdef Q_PROCESSOR_X86_64
// These functions only exist in 64 bit User32.dll
WNEF_RESOLVE_WINAPI(User32, GetWindowLongPtrW)
WNEF_RESOLVE_WINAPI(User32, SetWindowLongPtrW)
WNEF_RESOLVE_WINAPI(User32, GetClassLongPtrW)
WNEF_RESOLVE_WINAPI(User32, SetClassLongPtrW)
#else
WNEF_RESOLVE_WINAPI(User32, GetWindowLongW)
WNEF_RESOLVE_WINAPI(User32, SetWindowLongW)
WNEF_RESOLVE_WINAPI(User32, GetClassLongW)
WNEF_RESOLVE_WINAPI(User32, SetClassLongW)
#endif
WNEF_RESOLVE_WINAPI(User32, FindWindowW)
WNEF_RESOLVE_WINAPI(User32, MonitorFromWindow)
WNEF_RESOLVE_WINAPI(User32, GetMonitorInfoW)
WNEF_RESOLVE_WINAPI(Gdi32, GetDeviceCaps)
WNEF_RESOLVE_WINAPI(Gdi32, CreateSolidBrush)
WNEF_RESOLVE_WINAPI(Gdi32, DeleteObject)
WNEF_RESOLVE_WINAPI(Gdi32, GetStockObject)
WNEF_RESOLVE_WINAPI(Gdi32, CreateRectRgnIndirect)
// Available since Windows XP.
WNEF_RESOLVE_WINAPI(Shell32, SHAppBarMessage)
WNEF_RESOLVE_WINAPI(Kernel32, GetCurrentProcess)
// Available since Windows Vista.
WNEF_RESOLVE_WINAPI(User32, IsProcessDPIAware)
WNEF_RESOLVE_WINAPI(Dwmapi, DwmGetWindowAttribute)
WNEF_RESOLVE_WINAPI(Dwmapi, DwmIsCompositionEnabled)
WNEF_RESOLVE_WINAPI(Dwmapi, DwmExtendFrameIntoClientArea)
WNEF_RESOLVE_WINAPI(Dwmapi, DwmSetWindowAttribute)
WNEF_RESOLVE_WINAPI(Dwmapi, DwmDefWindowProc)
WNEF_RESOLVE_WINAPI(UxTheme, IsThemeActive)
WNEF_RESOLVE_WINAPI(UxTheme, BufferedPaintSetAlpha)
WNEF_RESOLVE_WINAPI(UxTheme, EndBufferedPaint)
WNEF_RESOLVE_WINAPI(UxTheme, BeginBufferedPaint)
// Available since Windows 7.
#if 0
WNEF_RESOLVE_WINAPI(D2D1, D2D1CreateFactory)
#endif
// Available since Windows 8.1
if (QOperatingSystemVersion::current() >=
QOperatingSystemVersion::Windows8_1) {
WNEF_RESOLVE_WINAPI(SHCore, GetDpiForMonitor)
WNEF_RESOLVE_WINAPI(SHCore, GetProcessDpiAwareness)
}
// Available since Windows 10, version 1607 (10.0.14393)
if (QOperatingSystemVersion::current() >=
QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0,
14393)) {
WNEF_RESOLVE_WINAPI(User32, GetDpiForWindow)
WNEF_RESOLVE_WINAPI(User32, GetDpiForSystem)
WNEF_RESOLVE_WINAPI(User32, GetSystemMetricsForDpi)
WNEF_RESOLVE_WINAPI(User32, AdjustWindowRectExForDpi)
}
// Available since Windows 10, version 1803 (10.0.17134)
if (QOperatingSystemVersion::current() >=
QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0,
17134)) {
WNEF_RESOLVE_WINAPI(User32, GetSystemDpiForProcess)
}
}
BOOL IsDwmCompositionEnabled() {
// Since Win8, DWM composition is always enabled and can't be disabled.
// In other words, DwmIsCompositionEnabled will always return TRUE on
// systems newer than Win7.
BOOL enabled = FALSE;
return SUCCEEDED(m_lpDwmIsCompositionEnabled(&enabled)) && enabled;
}
WINDOWINFO GetInfoForWindow(HWND handle) {
WINDOWINFO windowInfo;
SecureZeroMemory(&windowInfo, sizeof(windowInfo));
windowInfo.cbSize = sizeof(windowInfo);
if (handle && m_lpIsWindow(handle)) {
m_lpGetWindowInfo(handle, &windowInfo);
}
return windowInfo;
}
MONITORINFO GetMonitorInfoForWindow(HWND handle) {
MONITORINFO monitorInfo;
SecureZeroMemory(&monitorInfo, sizeof(monitorInfo));
monitorInfo.cbSize = sizeof(monitorInfo);
if (handle && m_lpIsWindow(handle)) {
const HMONITOR monitor =
m_lpMonitorFromWindow(handle, MONITOR_DEFAULTTONEAREST);
if (monitor) {
m_lpGetMonitorInfoW(monitor, &monitorInfo);
}
}
return monitorInfo;
}
BOOL IsFullScreen(HWND handle) {
if (handle && m_lpIsWindow(handle)) {
const WINDOWINFO windowInfo = GetInfoForWindow(handle);
const MONITORINFO monitorInfo = GetMonitorInfoForWindow(handle);
// The only way to judge whether a window is fullscreen or not
// is to compare it's size with the screen's size, there is no official
// Win32 API to do this for us.
return m_lpEqualRect(&windowInfo.rcWindow, &monitorInfo.rcMonitor) ||
m_lpEqualRect(&windowInfo.rcClient, &monitorInfo.rcMonitor);
}
return FALSE;
}
BOOL IsTopLevel(HWND handle) {
if (handle && m_lpIsWindow(handle)) {
if (m_lpGetWindowLongPtrW(handle, GWL_STYLE) & WS_CHILD) {
return FALSE;
}
const HWND parent = m_lpGetAncestor(handle, GA_PARENT);
if (parent && (parent != m_lpGetDesktopWindow())) {
return FALSE;
}
return TRUE;
}
return FALSE;
}
UINT GetDotsPerInchForWindow(HWND handle) {
const auto getScreenDpi = [](UINT defaultValue) -> UINT {
#if 0
if (m_lpD2D1CreateFactory) {
// Using Direct2D to get the screen DPI.
// Available since Windows 7.
ID2D1Factory *m_pDirect2dFactory = nullptr;
if (SUCCEEDED(m_lpD2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED, __uuidof(ID2D1Factory),
nullptr, reinterpret_cast<void **>(&m_pDirect2dFactory))) &&
m_pDirect2dFactory) {
m_pDirect2dFactory->ReloadSystemMetrics();
FLOAT dpiX = defaultValue, dpiY = defaultValue;
m_pDirect2dFactory->GetDesktopDpi(&dpiX, &dpiY);
// The values of *dpiX and *dpiY are identical.
return qRound(dpiX);
}
}
#endif
// Available since Windows 2000.
const HDC hdc = m_lpGetDC(nullptr);
if (hdc) {
const int dpiX = m_lpGetDeviceCaps(hdc, LOGPIXELSX);
const int dpiY = m_lpGetDeviceCaps(hdc, LOGPIXELSY);
m_lpReleaseDC(nullptr, hdc);
// The values of dpiX and dpiY are identical actually, just to
// silence a compiler warning.
return dpiX == dpiY ? dpiY : dpiX;
}
return defaultValue;
};
bool dpiEnabled = false;
if (m_lpGetProcessDpiAwareness) {
PROCESS_DPI_AWARENESS awareness = PROCESS_DPI_UNAWARE;
m_lpGetProcessDpiAwareness(m_lpGetCurrentProcess(), &awareness);
dpiEnabled = awareness != PROCESS_DPI_UNAWARE;
} else if (m_lpIsProcessDPIAware) {
dpiEnabled = m_lpIsProcessDPIAware();
}
if (!dpiEnabled) {
// Return hard-coded DPI if DPI scaling is disabled.
return m_defaultDotsPerInch;
}
if (!m_lpIsWindow(handle)) {
if (m_lpGetSystemDpiForProcess) {
return m_lpGetSystemDpiForProcess(m_lpGetCurrentProcess());
} else if (m_lpGetDpiForSystem) {
return m_lpGetDpiForSystem();
}
return getScreenDpi(m_defaultDotsPerInch);
}
if (m_lpGetDpiForWindow) {
return m_lpGetDpiForWindow(handle);
}
if (m_lpGetDpiForMonitor) {
UINT dpiX = m_defaultDotsPerInch, dpiY = m_defaultDotsPerInch;
m_lpGetDpiForMonitor(
m_lpMonitorFromWindow(handle, MONITOR_DEFAULTTONEAREST),
MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
// The values of *dpiX and *dpiY are identical.
return dpiX;
}
return getScreenDpi(m_defaultDotsPerInch);
}
qreal GetPreferedNumber(qreal num) {
qreal result = -1.0;
const auto getRoundedNumber = [](qreal in) -> qreal {
// If the given number is not very large, we assume it's a
// device pixel ratio (DPR), otherwise we assume it's a DPI.
if (in < m_defaultDotsPerInch) {
return qRound(in);
} else {
if (in < (m_defaultDotsPerInch * 1.5)) {
return m_defaultDotsPerInch;
} else if (in == (m_defaultDotsPerInch * 1.5)) {
return m_defaultDotsPerInch * 1.5;
} else if (in < (m_defaultDotsPerInch * 2.5)) {
return m_defaultDotsPerInch * 2;
} else if (in == (m_defaultDotsPerInch * 2.5)) {
return m_defaultDotsPerInch * 2.5;
} else if (in < (m_defaultDotsPerInch * 3.5)) {
return m_defaultDotsPerInch * 3;
} else if (in == (m_defaultDotsPerInch * 3.5)) {
return m_defaultDotsPerInch * 3.5;
} else if (in < (m_defaultDotsPerInch * 4.5)) {
return m_defaultDotsPerInch * 4;
} else {
qWarning().noquote()
<< "DPI too large:" << static_cast<int>(in);
}
}
return -1.0;
};
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
switch (QGuiApplication::highDpiScaleFactorRoundingPolicy()) {
case Qt::HighDpiScaleFactorRoundingPolicy::PassThrough:
// Default behavior for Qt 6.
result = num;
break;
case Qt::HighDpiScaleFactorRoundingPolicy::Floor:
result = qFloor(num);
break;
case Qt::HighDpiScaleFactorRoundingPolicy::Ceil:
result = qCeil(num);
break;
default:
// Default behavior for Qt 5.6 to 5.15
result = getRoundedNumber(num);
break;
}
#else
// Default behavior for Qt 5.6 to 5.15
result = getRoundedNumber(num);
#endif
return result;
}
qreal GetDevicePixelRatioForWindow(HWND handle) {
qreal result = m_defaultDevicePixelRatio;
if (handle && m_lpIsWindow(handle)) {
result = static_cast<qreal>(GetDotsPerInchForWindow(handle)) /
static_cast<qreal>(m_defaultDotsPerInch);
}
return GetPreferedNumber(result);
}
RECT GetFrameSizeForWindow(HWND handle, bool includingTitleBar = false) {
RECT rect = {0, 0, 0, 0};
if (handle && m_lpIsWindow(handle)) {
const auto style = m_lpGetWindowLongPtrW(handle, GWL_STYLE);
// It's the same with using GetSystemMetrics, the returned values
// of the two functions are identical.
if (m_lpAdjustWindowRectExForDpi) {
m_lpAdjustWindowRectExForDpi(
&rect,
includingTitleBar ? (style | WS_CAPTION)
: (style & ~WS_CAPTION),
FALSE, m_lpGetWindowLongPtrW(handle, GWL_EXSTYLE),
GetDotsPerInchForWindow(handle));
} else {
m_lpAdjustWindowRectEx(&rect,
includingTitleBar ? (style | WS_CAPTION)
: (style & ~WS_CAPTION),
FALSE,
m_lpGetWindowLongPtrW(handle, GWL_EXSTYLE));
const qreal dpr = GetDevicePixelRatioForWindow(handle);
rect.top = qRound(rect.top * dpr);
rect.bottom = qRound(rect.bottom * dpr);
rect.left = qRound(rect.left * dpr);
rect.right = qRound(rect.right * dpr);
}
// Some values may be negative. Make them positive unconditionally.
rect.top = qAbs(rect.top);
rect.bottom = qAbs(rect.bottom);
rect.left = qAbs(rect.left);
rect.right = qAbs(rect.right);
}
return rect;
}
void UpdateFrameMarginsForWindow(HWND handle) {
if (handle && m_lpIsWindow(handle)) {
MARGINS margins = {0, 0, 0, 0};
if (IsDwmCompositionEnabled()) {
// The frame shadow is drawn on the non-client area and thus we have
// to make sure the non-client area rendering is enabled first.
const DWMNCRENDERINGPOLICY ncrp = DWMNCRP_ENABLED;
m_lpDwmSetWindowAttribute(handle, DWMWA_NCRENDERING_POLICY, &ncrp,
sizeof(ncrp));
// Use negative values have the same effect, however, it will
// cause the window become transparent when it's maximizing or
// restoring from maximized. Just like flashing. Fixing it by
// passing positive values.
// The system won't draw the frame shadow if the window doesn't
// have a frame, so we have to extend the frame a bit to let the
// system draw the shadow. We won't see any frame even we have
// extended it because we have turned the whole window area into
// the client area in WM_NCCALCSIZE so we won't see it due to
// it's covered by the client area (in other words, it's still
// there, we just can't see it).
margins.cyTopHeight = 1;
}
m_lpDwmExtendFrameIntoClientArea(handle, &margins);
}
}
int GetSystemMetricsForWindow(HWND handle, int index) {
if (handle && m_lpIsWindow(handle)) {
if (m_lpGetSystemMetricsForDpi) {
return m_lpGetSystemMetricsForDpi(
index,
static_cast<UINT>(qRound(
GetPreferedNumber(GetDotsPerInchForWindow(handle)))));
} else {
return qRound(m_lpGetSystemMetrics(index) *
GetDevicePixelRatioForWindow(handle));
}
}
return -1;
}
void createUserData(HWND handle,
const WinNativeEventFilter::WINDOWDATA *data = nullptr) {
if (handle && m_lpIsWindow(handle)) {
const auto userData = reinterpret_cast<WinNativeEventFilter::WINDOW *>(
m_lpGetWindowLongPtrW(handle, GWLP_USERDATA));
if (userData) {
if (data) {
userData->windowData = *data;
}
} else {
// Yes, this is a memory leak, but it doesn't hurt much, unless your
// application has thousands of windows.
WinNativeEventFilter::WINDOW *_data =
new WinNativeEventFilter::WINDOW;
_data->hWnd = handle;
if (data) {
_data->windowData = *data;
}
m_lpSetWindowLongPtrW(handle, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(_data));
WinNativeEventFilter::updateWindow(handle, true, false);
}
}
}
// The thickness of an auto-hide taskbar in pixels.
const int kAutoHideTaskbarThicknessPx = 2;
const int kAutoHideTaskbarThicknessPy = kAutoHideTaskbarThicknessPx;
QScopedPointer<WinNativeEventFilter> m_instance;
QVector<HWND> m_framelessWindows;
} // namespace
WinNativeEventFilter::WinNativeEventFilter() { ResolveWin32APIs(); }
WinNativeEventFilter::~WinNativeEventFilter() = default;
void WinNativeEventFilter::install() {
if (m_instance.isNull()) {
m_instance.reset(new WinNativeEventFilter);
qApp->installNativeEventFilter(m_instance.data());
}
}
void WinNativeEventFilter::uninstall() {
if (!m_instance.isNull()) {
qApp->removeNativeEventFilter(m_instance.data());
m_instance.reset();
}
if (!m_framelessWindows.isEmpty()) {
m_framelessWindows.clear();
}
}
QVector<HWND> WinNativeEventFilter::framelessWindows() {
return m_framelessWindows;
}
void WinNativeEventFilter::setFramelessWindows(QVector<HWND> windows) {
if (!windows.isEmpty() && (windows != m_framelessWindows)) {
m_framelessWindows = windows;
for (auto &&window : qAsConst(m_framelessWindows)) {
createUserData(window);
}
install();
}
}
void WinNativeEventFilter::addFramelessWindow(HWND window,
const WINDOWDATA *data,
bool center, int x, int y,
int width, int height) {
ResolveWin32APIs();
if (window && m_lpIsWindow(window) &&
!m_framelessWindows.contains(window)) {
m_framelessWindows.append(window);
createUserData(window, data);
install();
}
if ((x > 0) && (y > 0) && (width > 0) && (height > 0)) {
setWindowGeometry(window, x, y, width, height);
}
if (center) {
moveWindowToDesktopCenter(window);
}
}
void WinNativeEventFilter::removeFramelessWindow(HWND window) {
if (window && m_framelessWindows.contains(window)) {
m_framelessWindows.removeAll(window);
}
}
void WinNativeEventFilter::clearFramelessWindows() {
if (!m_framelessWindows.isEmpty()) {
m_framelessWindows.clear();
}
}
#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType,
void *message, qintptr *result)
#else
bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType,
void *message, long *result)
#endif
{
// The example code in Qt's documentation has this check. I don't know
// whether we really need this check or not, but adding this check won't
// bring us harm anyway.
if (eventType == "windows_generic_MSG") {
#if (QT_VERSION == QT_VERSION_CHECK(5, 11, 1))
// Work-around a bug caused by typo which only exists in Qt 5.11.1
const auto msg = *reinterpret_cast<MSG **>(message);
#else
const auto msg = static_cast<LPMSG>(message);
#endif
if (!msg || (msg && !msg->hwnd)) {
// Why sometimes the window handle is null? Is it designed to be?
// Anyway, we should skip it in this case.
return false;
}
if (m_framelessWindows.isEmpty()) {
// Only top level windows can be frameless.
if (!IsTopLevel(msg->hwnd)) {
return false;
}
} else if (!m_framelessWindows.contains(msg->hwnd)) {
return false;
}
const auto data = reinterpret_cast<WINDOW *>(
m_lpGetWindowLongPtrW(msg->hwnd, GWLP_USERDATA));
if (!data) {
// Work-around a long existing Windows bug.
// Overlapped windows will receive a WM_GETMINMAXINFO message before
// WM_NCCREATE. This is safe to ignore. It doesn't need any special
// handling anyway.
if (msg->message == WM_NCCREATE) {
const auto userData =
reinterpret_cast<LPCREATESTRUCTW>(msg->lParam)
->lpCreateParams;
m_lpSetWindowLongPtrW(msg->hwnd, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(userData));
// Copied from MSDN without any modification:
// If you have changed certain window data using SetWindowLong,
// you must call SetWindowPos for the changes to take effect.
// Use the following combination for uFlags: SWP_NOMOVE |
// SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED.
updateWindow(msg->hwnd, true, false);
}
*result = m_lpDefWindowProcW(msg->hwnd, msg->message, msg->wParam,
msg->lParam);
return false;
}
if (!data->initialized) {
// Avoid initializing a same window twice.
data->initialized = TRUE;
// Restore default window style.
// WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU |
// WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX
// Apply the WS_OVERLAPPEDWINDOW window style to restore the window
// to a normal native Win32 window.
// Don't apply the Qt::FramelessWindowHint flag, it will add the
// WS_POPUP window style to the window, which will turn the window
// into a popup window, losing all the functions a normal window
// should have.
// WS_CLIPCHILDREN | WS_CLIPSIBLINGS: work-around strange bugs.
m_lpSetWindowLongPtrW(msg->hwnd, GWL_STYLE,
WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN |
WS_CLIPSIBLINGS);
if (data->windowData.layeredWindow) {
// Turn our window into a layered window to get better
// performance and hopefully, to get rid of some strange bugs at
// the same time. But this will break the Arcylic effect
// (introduced in Win10 1709), if you use the undocumented API
// SetWindowCompositionAttribute to enable it for this window,
// the whole window will become totally black. Don't know why
// currently.
m_lpSetWindowLongPtrW(msg->hwnd, GWL_EXSTYLE,
WS_EX_APPWINDOW | WS_EX_LAYERED);
// A layered window can't be visible unless we call
// SetLayeredWindowAttributes or UpdateLayeredWindow once.
m_lpSetLayeredWindowAttributes(msg->hwnd, RGB(255, 0, 255), 0,
LWA_COLORKEY);
}
// Trigger a frame change event to let us enter the WM_NCCALCSIZE
// message to remove our title bar as early as possible.
updateWindow(msg->hwnd, true, false);
}
switch (msg->message) {
case WM_NCCALCSIZE: {
// Windows是根据这个消息的返回值来设置窗口的客户区窗口中真正显示的内容
// 和非客户区标题栏、窗口边框、菜单栏和状态栏等Windows系统自行提供的部分
// 不过对于Qt来说除了标题栏和窗口边框非客户区基本也都是自绘的的范
// 围的lParam里存放的就是新客户区的几何区域默认是整个窗口的大小正常
// 的程序需要修改这个参数,告知系统窗口的客户区和非客户区的范围(一般来说可
// 以完全交给Windows让其自行处理使用默认的客户区和非客户区因此如果
// 我们不修改lParam就可以使客户区充满整个窗口从而去掉标题栏和窗口边框
// (因为这些东西都被客户区给盖住了。但边框阴影也会因此而丢失,不过我们会使
// 用其他方式将其带回,请参考其他消息的处理,此处不过多提及)。但有个情况要
// 特别注意,那就是窗口最大化后,窗口的实际尺寸会比屏幕的尺寸大一点,从而使
// 用户看不到窗口的边界,这样用户就不能在窗口最大化后调整窗口的大小了(虽然
// 这个做法听起来特别奇怪但Windows确实就是这样做的因此如果我们要自行
// 处理窗口的非客户区,就要在窗口最大化后,将窗口边框的宽度和高度(一般是相
// 等的)从客户区裁剪掉,否则我们窗口所显示的内容就会超出屏幕边界,显示不全。
// 如果用户开启了任务栏自动隐藏,在窗口最大化后,还要考虑任务栏的位置。因为
// 如果窗口最大化后,其尺寸和屏幕尺寸相等(因为任务栏隐藏了,所以窗口最大化
// 后其实是充满了整个屏幕变相的全屏了Windows会认为窗口已经进入全屏的
// 状态,从而导致自动隐藏的任务栏无法弹出。要避免这个状况,就要使窗口的尺寸
// 小于屏幕尺寸。我下面的做法参考了火狐、Chromium和Windows Terminal
// 如果没有开启任务栏自动隐藏,是不存在这个问题的,所以要先进行判断。
// 一般情况下,*result设置为0相当于DefWindowProc的返回值为0就可以了
// 根据MSDN的说法返回0意为此消息已经被程序自行处理了让Windows跳过此消
// 息否则Windows会添加对此消息的默认处理对于当前这个消息而言就意味着
// 标题栏和窗口边框又会回来这当然不是我们想要的结果。根据MSDN当wParam
// 为FALSE时只能返回0但当其为TRUE时可以返回0也可以返回一个WVR_常
// 量。根据Chromium的注释当存在非客户区时如果返回WVR_REDRAW会导致子
// 窗口/子控件出现奇怪的bug自绘控件错位并且Lucas在Windows 10
// 上成功复现说明这个bug至今都没有解决。我查阅了大量资料发现唯一的解决
// 方案就是返回0。但如果不存在非客户区且wParam为TRUE最好返回
// WVR_REDRAW否则窗口在调整大小可能会产生严重的闪烁现象。
// 虽然对大多数消息来说返回0都代表让Windows忽略此消息但实际上不同消息
// 能接受的返回值是不一样的请注意自行查阅MSDN。
// Sent when the size and position of a window's client area must be
// calculated. By processing this message, an application can
// control the content of the window's client area when the size or
// position of the window changes. If wParam is TRUE, lParam points
// to an NCCALCSIZE_PARAMS structure that contains information an
// application can use to calculate the new size and position of the
// client rectangle. If wParam is FALSE, lParam points to a RECT
// structure. On entry, the structure contains the proposed window
// rectangle for the window. On exit, the structure should contain
// the screen coordinates of the corresponding window client area.
// The client area is the window's content area, the non-client area
// is the area which is provided by the system, such as the title
// bar, the four window borders, the frame shadow, the menu bar, the
// status bar, the scroll bar, etc. But for Qt, it draws most of the
// window area (client + non-client) itself. We now know that the
// title bar and the window frame is in the non-client area and we
// can set the scope of the client area in this message, so we can
// remove the title bar and the window frame by let the non-client
// area be covered by the client area (because we can't really get
// rid of the non-client area, it will always be there, all we can
// do is to hide it) , which means we should let the client area's
// size the same with the whole window's size. So there is no room
// for the non-client area and then the user won't be able to see it
// again. But how to achieve this? Very easy, just leave lParam (the
// re-calculated client area) untouched. But of course you can
// modify lParam, then the non-client area will be seen and the
// window borders and the window frame will show up. However, things
// are quite different when you try to modify the top margin of the
// client area. DWM will always draw the whole title bar no matter
// what margin value you set for the top, unless you don't modify it
// and remove the whole top area (the title bar + the one pixel
// height window border). This can be confirmed in Windows
// Terminal's source code, you can also try yourself to verify
// it. So things will become quite complicated if you want to
// preserve the four window borders. So we just remove the whole
// window frame, otherwise the code will become much more complex.
const auto mode = static_cast<BOOL>(msg->wParam);
// If the window bounds change, we're going to relayout and repaint
// anyway. Returning WVR_REDRAW avoids an extra paint before that of
// the old client pixels in the (now wrong) location, and thus makes
// actions like resizing a window from the left edge look slightly
// less broken.
*result = mode ? WVR_REDRAW : 0;
const auto clientRect = mode
? &(reinterpret_cast<LPNCCALCSIZE_PARAMS>(msg->lParam)->rgrc[0])
: reinterpret_cast<LPRECT>(msg->lParam);
// We don't need this correction when we're fullscreen. We will
// have the WS_POPUP size, so we don't have to worry about
// borders, and the default frame will be fine.
if (IsMaximized(msg->hwnd) && !IsFullScreen(msg->hwnd)) {
// Windows automatically adds a standard width border to all
// sides when a window is maximized. We have to remove it
// otherwise the content of our window will be cut-off from
// the screen.
// The value of border width and border height should be
// identical in most cases, when the scale factor is 1.0, it
// should be eight pixels.
const int bw =
getSystemMetric(msg->hwnd, SystemMetric::BorderWidth);
const int bh =
getSystemMetric(msg->hwnd, SystemMetric::BorderHeight);
clientRect->top += bh;
clientRect->bottom -= bh;
clientRect->left += bw;
clientRect->right -= bw;
}
// Attempt to detect if there's an autohide taskbar, and if
// there is, reduce our size a bit on the side with the taskbar,
// so the user can still mouse-over the taskbar to reveal it.
// Make sure to use MONITOR_DEFAULTTONEAREST, so that this will
// still find the right monitor even when we're restoring from
// minimized.
if (IsMaximized(msg->hwnd)) {
APPBARDATA abd;
SecureZeroMemory(&abd, sizeof(abd));
abd.cbSize = sizeof(abd);
const UINT taskbarState =
m_lpSHAppBarMessage(ABM_GETSTATE, &abd);
// First, check if we have an auto-hide taskbar at all:
if (taskbarState & ABS_AUTOHIDE) {
bool top = false, bottom = false, left = false,
right = false;
// Due to ABM_GETAUTOHIDEBAREX only exists from Win8.1,
// we have to use another way to judge this if we are
// running on Windows 7 or Windows 8.
if (QOperatingSystemVersion::current() >=
QOperatingSystemVersion::Windows8_1) {
const MONITORINFO monitorInfo =
GetMonitorInfoForWindow(msg->hwnd);
// This helper can be used to determine if there's a
// auto-hide taskbar on the given edge of the monitor
// we're currently on.
const auto hasAutohideTaskbar =
[&monitorInfo](const UINT edge) -> bool {
APPBARDATA _abd;
SecureZeroMemory(&_abd, sizeof(_abd));
_abd.cbSize = sizeof(_abd);
_abd.uEdge = edge;
_abd.rc = monitorInfo.rcMonitor;
const auto hTaskbar =
reinterpret_cast<HWND>(m_lpSHAppBarMessage(
ABM_GETAUTOHIDEBAREX, &_abd));
return hTaskbar != nullptr;
};
top = hasAutohideTaskbar(ABE_TOP);
bottom = hasAutohideTaskbar(ABE_BOTTOM);
left = hasAutohideTaskbar(ABE_LEFT);
right = hasAutohideTaskbar(ABE_RIGHT);
} else {
// The following code is copied from Mozilla Firefox,
// with some modifications.
int edge = -1;
APPBARDATA _abd;
SecureZeroMemory(&_abd, sizeof(_abd));
_abd.cbSize = sizeof(_abd);
_abd.hWnd = m_lpFindWindowW(L"Shell_TrayWnd", nullptr);
if (_abd.hWnd) {
const HMONITOR windowMonitor =
m_lpMonitorFromWindow(msg->hwnd,
MONITOR_DEFAULTTONEAREST);
const HMONITOR taskbarMonitor =
m_lpMonitorFromWindow(_abd.hWnd,
MONITOR_DEFAULTTOPRIMARY);
if (taskbarMonitor == windowMonitor) {
m_lpSHAppBarMessage(ABM_GETTASKBARPOS, &_abd);
edge = _abd.uEdge;
}
}
top = edge == ABE_TOP;
bottom = edge == ABE_BOTTOM;
left = edge == ABE_LEFT;
right = edge == ABE_RIGHT;
}
// If there's a taskbar on any side of the monitor, reduce
// our size a little bit on that edge.
// Note to future code archeologists:
// This doesn't seem to work for fullscreen on the primary
// display. However, testing a bunch of other apps with
// fullscreen modes and an auto-hiding taskbar has
// shown that _none_ of them reveal the taskbar from
// fullscreen mode. This includes Edge, Firefox, Chrome,
// Sublime Text, PowerPoint - none seemed to support this.
// This does however work fine for maximized.
if (top) {
// Peculiarly, when we're fullscreen,
clientRect->top += kAutoHideTaskbarThicknessPy;
} else if (bottom) {
clientRect->bottom -= kAutoHideTaskbarThicknessPy;
} else if (left) {
clientRect->left += kAutoHideTaskbarThicknessPx;
} else if (right) {
clientRect->right -= kAutoHideTaskbarThicknessPx;
}
}
// We cannot return WVR_REDRAW when there is nonclient area, or
// Windows exhibits bugs where client pixels and child HWNDs are
// mispositioned by the width/height of the upper-left nonclient
// area.
*result = 0;
}
return true;
}
case WM_NCUAHDRAWCAPTION:
case WM_NCUAHDRAWFRAME: {
// These undocumented messages are sent to draw themed window
// borders. Block them to prevent drawing borders over the client
// area.
*result = 0;
return true;
}
case WM_NCPAINT: {
// 边框阴影处于非客户区的范围,因此如果直接阻止非客户区的绘制,会导致边框阴影丢失
if (IsDwmCompositionEnabled()) {
break;
} else {
// Only block WM_NCPAINT when DWM composition is disabled. If
// it's blocked when DWM composition is enabled, the frame
// shadow won't be drawn.
*result = 0;
return true;
}
}
case WM_NCACTIVATE: {
// DefWindowProc won't repaint the window border if lParam (normally
// a HRGN) is -1. See the following link's "lParam" section:
// https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-ncactivate
// Don't use "*result = 0" otherwise the window won't respond to
// the window active state change.
*result =
m_lpDefWindowProcW(msg->hwnd, msg->message, msg->wParam, -1);
return true;
}
case WM_NCHITTEST: {
// 原生Win32窗口只有顶边是在窗口内部resize的其余三边都是在窗口
// 外部进行resize的其原理是WS_THICKFRAME这个窗口样式会在窗
// 口的左、右和底边添加三个透明的resize区域这三个区域在正常状态
// 下是完全不可见的它们由DWM负责绘制和控制。这些区域的宽度等于
// (SM_CXSIZEFRAME + SM_CXPADDEDBORDER),高度等于
// (SM_CYSIZEFRAME + SM_CXPADDEDBORDER)在100%缩放时,均等
// 于8像素。它们属于窗口区域的一部分但不属于客户区而是属于非客
// 户区因此GetWindowRect获取的区域中是包含这三个resize区域的
// 而GetClientRect获取的区域是不包含它们的。当把
// DWMWA_EXTENDED_FRAME_BOUNDS作为参数调用
// DwmGetWindowAttribute时也能获取到一个窗口大小这个大小介
// 于前面两者之间,暂时不知道这个数据的意义及其作用。我们在
// WM_NCCALCSIZE消息的处理中已经把整个窗口都设置为客户区了
// 就是说我们的窗口已经没有非客户区了因此那三个透明的resize区
// 域,此刻也已经成为窗口客户区的一部分了,从而变得不透明了。所以
// 现在的resize看起来像是在窗口内部resize是因为原本透明的地方
// 现在变得不透明了实际上单纯从范围上来看现在我们resize的地方
// 就是普通窗口的边框外部,那三个透明区域的范围。
// 因此如果我们把边框完全去掉就是我们正在做的事情resize就
// 会看起来是在内部进行,这个问题通过常规方法非常难以解决。我测试过
// QQ和钉钉的窗口它们的窗口就是在外部resize但实际上它们是通过
// 把窗口实际的内容,嵌入到一个完全透明的但尺寸要大一圈的窗口中实现
// 的,虽然看起来效果还行,但在我看来不是正途。而且我之所以能发现,
// 也是由于这种方法在很多情况下会露馅,比如窗口未响应卡住或贴边的时
// 候,能明显看到窗口周围多出来一圈边界。我曾经尝试再把那三个区域弄
// 透明但无一例外都会破坏DWM绘制的边框阴影因此只好作罢。
// As you may have found, if you use this code, the resize areas
// will be inside the frameless window, however, a normal Win32
// window can be resized outside of it. Here is the reason: the
// WS_THICKFRAME window style will cause a window has three
// transparent areas beside the window's left, right and bottom
// edge. Their width or height is eight pixels if the window is not
// scaled. In most cases, they are totally invisible. It's DWM's
// responsibility to draw and control them. They exist to let the
// user resize the window, visually outside of it. They are in the
// window area, but not the client area, so they are in the
// non-client area actually. But we have turned the whole window
// area into client area in WM_NCCALCSIZE, so the three transparent
// resize areas also become a part of the client area and thus they
// become visible. When we resize the window, it looks like we are
// resizing inside of it, however, that's because the transparent
// resize areas are visible now, we ARE resizing outside of the
// window actually. But I don't know how to make them become
// transparent again without breaking the frame shadow drawn by DWM.
// If you really want to solve it, you can try to embed your window
// into a larger transparent window and draw the frame shadow
// yourself. As what we have said in WM_NCCALCSIZE, you can only
// remove the top area of the window, this will let us be able to
// resize outside of the window and don't need much process in this
// message, it looks like a perfect plan, however, the top border is
// missing due to the whole top area is removed, and it's very hard
// to bring it back because we have to use a trick in WM_PAINT
// (learned from Windows Terminal), but no matter what we do in
// WM_PAINT, it will always break the backing store mechanism of Qt,
// so actually we can't do it. And it's very difficult to do such
// things in NativeEventFilters as well. What's worse, if we really
// do this, the four window borders will become white and they look
// horrible in dark mode. This solution only supports Windows 10
// because the border width on Win10 is only one pixel, however it's
// eight pixels on Windows 7 so preserving the three window borders
// looks terrible on old systems. I'm testing this solution in
// another branch, if you are interested in it, you can give it a
// try.
if (data->windowData.mouseTransparent) {
// Mouse events will be passed to the parent window.
*result = HTTRANSPARENT;
return true;
}
const auto getHTResult = [](HWND _hWnd, LPARAM _lParam,
const WINDOW *_data) -> LRESULT {
const auto isInSpecificAreas = [](const int x, const int y,
const QVector<QRect> &areas,
const qreal dpr) -> bool {
if (!areas.isEmpty()) {
for (auto &&area : qAsConst(areas)) {
if (!area.isValid()) {
continue;
}
if (QRect(qRound(area.x() * dpr),
qRound(area.y() * dpr),
qRound(area.width() * dpr),
qRound(area.height() * dpr))
.contains(x, y)) {
return true;
}
}
}
return false;
};
const auto isInSpecificObjects =
[](const int x, const int y,
const QVector<QPointer<QObject>> &objects,
const qreal dpr) -> bool {
if (!objects.isEmpty()) {
for (auto &&object : qAsConst(objects)) {
if (!object) {
continue;
}
#ifdef QT_WIDGETS_LIB
const auto widget = qobject_cast<QWidget *>(object);
if (widget) {
if (QRect(qRound(widget->x() * dpr),
qRound(widget->y() * dpr),
qRound(widget->width() * dpr),
qRound(widget->height() * dpr))
.contains(x, y)) {
return true;
}
}
#endif
#ifdef QT_QUICK_LIB
const auto quickItem =
qobject_cast<QQuickItem *>(object);
if (quickItem) {
if (QRect(qRound(quickItem->x() * dpr),
qRound(quickItem->y() * dpr),
qRound(quickItem->width() * dpr),
qRound(quickItem->height() * dpr))
.contains(x, y)) {
return true;
}
}
#endif
}
}
return false;
};
RECT clientRect = {0, 0, 0, 0};
m_lpGetClientRect(_hWnd, &clientRect);
const LONG ww = clientRect.right;
const LONG wh = clientRect.bottom;
POINT mouse;
// Don't use HIWORD(lParam) and LOWORD(lParam) to get cursor
// coordinates because their results are unsigned numbers,
// however the cursor position may be negative due to in a
// different monitor.
mouse.x = GET_X_LPARAM(_lParam);
mouse.y = GET_Y_LPARAM(_lParam);
m_lpScreenToClient(_hWnd, &mouse);
const RECT frame = GetFrameSizeForWindow(_hWnd, true);
// These values are DPI-aware.
const LONG bw = frame.left; // identical to right
// identical to top, if the latter doesn't include the title bar
// height
const LONG bh = frame.bottom;
const LONG tbh = frame.top;
const qreal dpr = GetDevicePixelRatioForWindow(_hWnd);
const bool isInIgnoreAreas = isInSpecificAreas(
mouse.x, mouse.y, _data->windowData.ignoreAreas, dpr);
const bool isInDraggableAreas =
_data->windowData.draggableAreas.isEmpty()
? true
: isInSpecificAreas(mouse.x, mouse.y,
_data->windowData.draggableAreas, dpr);
const bool isInIgnoreObjects = isInSpecificObjects(
mouse.x, mouse.y, _data->windowData.ignoreObjects, dpr);
const bool isInDraggableObjects =
_data->windowData.draggableObjects.isEmpty()
? true
: isInSpecificObjects(mouse.x, mouse.y,
_data->windowData.draggableObjects,
dpr);
const bool isResizePermitted = !isInIgnoreAreas &&
isInDraggableAreas && !isInIgnoreObjects &&
isInDraggableObjects;
const bool isTitlebar = (mouse.y <= tbh) && isResizePermitted;
if (IsMaximized(_hWnd)) {
if (isTitlebar) {
return HTCAPTION;
}
return HTCLIENT;
}
const bool isTop = (mouse.y <= bh) && isResizePermitted;
const bool isBottom =
(mouse.y >= (wh - bh)) && isResizePermitted;
// Make the border a little wider to let the user easy to resize
// on corners.
const int factor = (isTop || isBottom) ? 2 : 1;
const bool isLeft =
(mouse.x <= (bw * factor)) && isResizePermitted;
const bool isRight =
(mouse.x >= (ww - (bw * factor))) && isResizePermitted;
const bool fixedSize = _data->windowData.fixedSize;
const auto getBorderValue = [fixedSize](int value) -> int {
// HTBORDER: non-resizeable window border.
return fixedSize ? HTBORDER : value;
};
if (isTop) {
if (isLeft) {
return getBorderValue(HTTOPLEFT);
}
if (isRight) {
return getBorderValue(HTTOPRIGHT);
}
return getBorderValue(HTTOP);
}
if (isBottom) {
if (isLeft) {
return getBorderValue(HTBOTTOMLEFT);
}
if (isRight) {
return getBorderValue(HTBOTTOMRIGHT);
}
return getBorderValue(HTBOTTOM);
}
if (isLeft) {
return getBorderValue(HTLEFT);
}
if (isRight) {
return getBorderValue(HTRIGHT);
}
if (isTitlebar) {
return HTCAPTION;
}
return HTCLIENT;
};
*result = getHTResult(msg->hwnd, msg->lParam, data);
return true;
}
case WM_GETMINMAXINFO: {
// We can set the maximum and minimum size of the window in this
// message.
const MONITORINFO monitorInfo = GetMonitorInfoForWindow(msg->hwnd);
const RECT rcWorkArea = monitorInfo.rcWork;
const RECT rcMonitorArea = monitorInfo.rcMonitor;
auto &mmi = *reinterpret_cast<LPMINMAXINFO>(msg->lParam);
if (QOperatingSystemVersion::current() <
QOperatingSystemVersion::Windows8) {
// FIXME: Buggy on Windows 7:
// The origin of coordinates is the top left edge of the
// monitor's work area. Why? It should be the top left edge of
// the monitor's area.
mmi.ptMaxPosition.x = rcMonitorArea.left;
mmi.ptMaxPosition.y = rcMonitorArea.top;
} else {
// Works fine on Windows 8/8.1/10
mmi.ptMaxPosition.x =
qAbs(rcWorkArea.left - rcMonitorArea.left);
mmi.ptMaxPosition.y = qAbs(rcWorkArea.top - rcMonitorArea.top);
}
if (data->windowData.maximumSize.isEmpty()) {
mmi.ptMaxSize.x = qAbs(rcWorkArea.right - rcWorkArea.left);
mmi.ptMaxSize.y = qAbs(rcWorkArea.bottom - rcWorkArea.top);
} else {
mmi.ptMaxSize.x =
qRound(GetDevicePixelRatioForWindow(msg->hwnd) *
data->windowData.maximumSize.width());
mmi.ptMaxSize.y =
qRound(GetDevicePixelRatioForWindow(msg->hwnd) *
data->windowData.maximumSize.height());
}
mmi.ptMaxTrackSize.x = mmi.ptMaxSize.x;
mmi.ptMaxTrackSize.y = mmi.ptMaxSize.y;
if (!data->windowData.minimumSize.isEmpty()) {
mmi.ptMinTrackSize.x =
qRound(GetDevicePixelRatioForWindow(msg->hwnd) *
data->windowData.minimumSize.width());
mmi.ptMinTrackSize.y =
qRound(GetDevicePixelRatioForWindow(msg->hwnd) *
data->windowData.minimumSize.height());
}
*result = 0;
return true;
}
case WM_SETICON:
case WM_SETTEXT: {
// Disable painting while these messages are handled to prevent them
// from drawing a window caption over the client area.
const auto oldStyle = m_lpGetWindowLongPtrW(msg->hwnd, GWL_STYLE);
// Prevent Windows from drawing the default title bar by temporarily
// toggling the WS_VISIBLE style.
m_lpSetWindowLongPtrW(msg->hwnd, GWL_STYLE, oldStyle & ~WS_VISIBLE);
updateWindow(msg->hwnd, true, false);
const LRESULT ret = m_lpDefWindowProcW(msg->hwnd, msg->message,
msg->wParam, msg->lParam);
m_lpSetWindowLongPtrW(msg->hwnd, GWL_STYLE, oldStyle);
updateWindow(msg->hwnd, true, false);
*result = ret;
return true;
}
case WM_ACTIVATE:
case WM_DWMCOMPOSITIONCHANGED:
// DWM won't draw the frame shadow if the window doesn't have a
// frame. So extend the window frame a bit to make sure we still
// have the frame shadow. But don't worry, the extended window frame
// won't be seen by the user because it's covered by the client area
// as what we did in WM_NCCALCSIZE.
UpdateFrameMarginsForWindow(msg->hwnd);
break;
case WM_DPICHANGED:
// Sent when the effective dots per inch (dpi) for a window has
// changed. You won't get this message until Windows 8.1
// wParam: The HIWORD of the wParam contains the Y-axis value of
// the new dpi of the window. The LOWORD of the wParam contains
// the X-axis value of the new DPI of the window. For example,
// 96, 120, 144, or 192. The values of the X-axis and the Y-axis
// are identical for Windows apps.
// lParam: A pointer to a RECT structure that provides a suggested
// size and position of the current window scaled for the new DPI.
// The expectation is that apps will reposition and resize windows
// based on the suggestions provided by lParam when handling this
// message.
// Return value: If an application processes this message, it
// should return zero.
// See MSDN for more accurate and detailed information:
// https://docs.microsoft.com/en-us/windows/win32/hidpi/wm-dpichanged
// Note: Qt will do the scaling automatically, there is no need
// to do this yourself. See:
// https://code.qt.io/cgit/qt/qtbase.git/tree/src/plugins/platforms/windows/qwindowscontext.cpp
break;
default:
break;
}
}
return false;
}
void WinNativeEventFilter::setWindowData(HWND window, const WINDOWDATA *data) {
ResolveWin32APIs();
if (window && m_lpIsWindow(window) && data) {
createUserData(window, data);
}
}
WinNativeEventFilter::WINDOWDATA *
WinNativeEventFilter::windowData(HWND window) {
ResolveWin32APIs();
if (window && m_lpIsWindow(window)) {
createUserData(window);
return &reinterpret_cast<WINDOW *>(
m_lpGetWindowLongPtrW(window, GWLP_USERDATA))
->windowData;
}
return nullptr;
}
void WinNativeEventFilter::setBorderWidth(int bw) { m_borderWidth = bw; }
void WinNativeEventFilter::setBorderHeight(int bh) { m_borderHeight = bh; }
void WinNativeEventFilter::setTitlebarHeight(int tbh) {
m_titlebarHeight = tbh;
}
void WinNativeEventFilter::updateWindow(HWND handle, bool triggerFrameChange,
bool redraw) {
ResolveWin32APIs();
if (handle && m_lpIsWindow(handle)) {
if (triggerFrameChange) {
m_lpSetWindowPos(handle, nullptr, 0, 0, 0, 0,
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOSIZE |
SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER);
}
if (redraw) {
m_lpRedrawWindow(handle, nullptr, nullptr,
RDW_INVALIDATE | RDW_UPDATENOW | RDW_NOCHILDREN);
}
}
}
int WinNativeEventFilter::getSystemMetric(HWND handle, SystemMetric metric,
bool dpiAware) {
ResolveWin32APIs();
const qreal dpr = dpiAware ? GetDevicePixelRatioForWindow(handle)
: m_defaultDevicePixelRatio;
if (handle && m_lpIsWindow(handle)) {
createUserData(handle);
const auto userData = reinterpret_cast<WINDOW *>(
m_lpGetWindowLongPtrW(handle, GWLP_USERDATA));
switch (metric) {
case SystemMetric::BorderWidth: {
const int bw = userData->windowData.borderWidth;
if (bw > 0) {
return qRound(bw * dpr);
} else {
const int result = m_lpGetSystemMetrics(SM_CXSIZEFRAME) +
m_lpGetSystemMetrics(SM_CXPADDEDBORDER);
const int result_dpi =
GetSystemMetricsForWindow(handle, SM_CXSIZEFRAME) +
GetSystemMetricsForWindow(handle, SM_CXPADDEDBORDER);
return dpiAware ? result_dpi : result;
}
}
case SystemMetric::BorderHeight: {
const int bh = userData->windowData.borderHeight;
if (bh > 0) {
return qRound(bh * dpr);
} else {
const int result = m_lpGetSystemMetrics(SM_CYSIZEFRAME) +
m_lpGetSystemMetrics(SM_CXPADDEDBORDER);
const int result_dpi =
GetSystemMetricsForWindow(handle, SM_CYSIZEFRAME) +
GetSystemMetricsForWindow(handle, SM_CXPADDEDBORDER);
return dpiAware ? result_dpi : result;
}
}
case SystemMetric::TitleBarHeight: {
const int tbh = userData->windowData.titlebarHeight;
if (tbh > 0) {
return qRound(tbh * dpr);
} else {
const int result = m_lpGetSystemMetrics(SM_CYSIZEFRAME) +
m_lpGetSystemMetrics(SM_CXPADDEDBORDER) +
m_lpGetSystemMetrics(SM_CYCAPTION);
const int result_dpi =
GetSystemMetricsForWindow(handle, SM_CYSIZEFRAME) +
GetSystemMetricsForWindow(handle, SM_CXPADDEDBORDER) +
GetSystemMetricsForWindow(handle, SM_CYCAPTION);
return dpiAware ? result_dpi : result;
}
}
}
}
switch (metric) {
case SystemMetric::BorderWidth: {
if (m_borderWidth > 0) {
return qRound(m_borderWidth * dpr);
}
break;
}
case SystemMetric::BorderHeight: {
if (m_borderHeight > 0) {
return qRound(m_borderHeight * dpr);
}
break;
}
case SystemMetric::TitleBarHeight: {
if (m_titlebarHeight > 0) {
return qRound(m_titlebarHeight * dpr);
}
break;
}
}
return -1;
}
void WinNativeEventFilter::setWindowGeometry(HWND handle, const int x,
const int y, const int width,
const int height) {
if (handle && m_lpIsWindow(handle) && (x > 0) && (y > 0) && (width > 0) &&
(height > 0)) {
const qreal dpr = GetDevicePixelRatioForWindow(handle);
// Why not use SetWindowPos? Actually we can, but MoveWindow
// sends the WM_WINDOWPOSCHANGING, WM_WINDOWPOSCHANGED, WM_MOVE,
// WM_SIZE, and WM_NCCALCSIZE messages to the window.
// SetWindowPos only sends WM_WINDOWPOSCHANGED.
m_lpMoveWindow(handle, x, y, qRound(width * dpr), qRound(height * dpr),
TRUE);
}
}
void WinNativeEventFilter::moveWindowToDesktopCenter(HWND handle) {
if (handle && m_lpIsWindow(handle)) {
const WINDOWINFO windowInfo = GetInfoForWindow(handle);
const MONITORINFO monitorInfo = GetMonitorInfoForWindow(handle);
// If we want to move a window to the center of the desktop,
// I think we should use rcMonitor, the monitor's whole area,
// to calculate the new coordinates of our window, not rcWork.
const LONG mw =
qAbs(monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left);
const LONG mh =
qAbs(monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top);
const LONG ww =
qAbs(windowInfo.rcWindow.right - windowInfo.rcWindow.left);
const LONG wh =
qAbs(windowInfo.rcWindow.bottom - windowInfo.rcWindow.top);
m_lpMoveWindow(handle, qRound((mw - ww) / 2.0), qRound((mh - wh) / 2.0),
ww, wh, TRUE);
}
}