go_study/fabric-main/vendor/github.com/tedsuo/ifrit/process.go

98 lines
1.9 KiB
Go

package ifrit
import "os"
/*
A Process represents a Runner that has been started. It is safe to call any
method on a Process even after the Process has exited.
*/
type Process interface {
// Ready returns a channel which will close once the runner is active
Ready() <-chan struct{}
// Wait returns a channel that will emit a single error once the Process exits.
Wait() <-chan error
// Signal sends a shutdown signal to the Process. It does not block.
Signal(os.Signal)
}
/*
Invoke executes a Runner and returns a Process once the Runner is ready. Waiting
for ready allows program initializtion to be scripted in a procedural manner.
To orcestrate the startup and monitoring of multiple Processes, please refer to
the ifrit/grouper package.
*/
func Invoke(r Runner) Process {
p := Background(r)
select {
case <-p.Ready():
case <-p.Wait():
}
return p
}
/*
Envoke is deprecated in favor of Invoke, on account of it not being a real word.
*/
func Envoke(r Runner) Process {
return Invoke(r)
}
/*
Background executes a Runner and returns a Process immediately, without waiting.
*/
func Background(r Runner) Process {
p := newProcess(r)
go p.run()
return p
}
type process struct {
runner Runner
signals chan os.Signal
ready chan struct{}
exited chan struct{}
exitStatus error
}
func newProcess(runner Runner) *process {
return &process{
runner: runner,
signals: make(chan os.Signal),
ready: make(chan struct{}),
exited: make(chan struct{}),
}
}
func (p *process) run() {
p.exitStatus = p.runner.Run(p.signals, p.ready)
close(p.exited)
}
func (p *process) Ready() <-chan struct{} {
return p.ready
}
func (p *process) Wait() <-chan error {
exitChan := make(chan error, 1)
go func() {
<-p.exited
exitChan <- p.exitStatus
}()
return exitChan
}
func (p *process) Signal(signal os.Signal) {
go func() {
select {
case p.signals <- signal:
case <-p.exited:
}
}()
}