forked from github_mirror/framelesshelper
507 lines
19 KiB
C++
507 lines
19 KiB
C++
#include "winnativeeventfilter.h"
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#include <QDebug>
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#include <QGuiApplication>
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#include <QLibrary>
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#include <QOperatingSystemVersion>
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#include <QWindow>
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#include <d2d1.h>
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#include <dwmapi.h>
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#include <uxtheme.h>
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#include <windowsx.h>
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#ifndef SM_CXPADDEDBORDER
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// Only available since Windows Vista
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#define SM_CXPADDEDBORDER 92
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#endif
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#ifndef WM_NCUAHDRAWCAPTION
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// Not documented, only available since Windows Vista
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#define WM_NCUAHDRAWCAPTION 0x00AE
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#endif
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#ifndef WM_NCUAHDRAWFRAME
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// Not documented, only available since Windows Vista
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#define WM_NCUAHDRAWFRAME 0x00AF
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#endif
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#ifndef WM_DWMCOMPOSITIONCHANGED
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// Only available since Windows 7
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#define WM_DWMCOMPOSITIONCHANGED 0x031E
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#endif
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namespace {
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QScopedPointer<WinNativeEventFilter> instance;
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bool isWindowTopLevel(HWND handle) {
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if (!handle) {
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return false;
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}
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const auto wid = reinterpret_cast<WId>(handle);
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const auto topLevelWindows = QGuiApplication::topLevelWindows();
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for (auto &&window : qAsConst(topLevelWindows)) {
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if (window->handle() && (window->winId() == wid)) {
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return true;
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}
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}
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return false;
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}
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} // namespace
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WinNativeEventFilter::WinNativeEventFilter() {
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QLibrary shcoreLib(QString::fromUtf8("SHCore"));
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if (QOperatingSystemVersion::current() >=
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QOperatingSystemVersion::Windows8_1) {
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m_GetDpiForMonitor = reinterpret_cast<lpGetDpiForMonitor>(
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shcoreLib.resolve("GetDpiForMonitor"));
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}
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QLibrary user32Lib(QString::fromUtf8("User32"));
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// Windows 10, version 1607 (10.0.14393)
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if (QOperatingSystemVersion::current() >=
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QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0,
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14393)) {
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m_GetDpiForWindow = reinterpret_cast<lpGetDpiForWindow>(
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user32Lib.resolve("GetDpiForWindow"));
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m_GetDpiForSystem = reinterpret_cast<lpGetDpiForSystem>(
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user32Lib.resolve("GetDpiForSystem"));
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m_GetSystemMetricsForDpi = reinterpret_cast<lpGetSystemMetricsForDpi>(
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user32Lib.resolve("GetSystemMetricsForDpi"));
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}
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// Windows 10, version 1803 (10.0.17134)
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if (QOperatingSystemVersion::current() >=
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QOperatingSystemVersion(QOperatingSystemVersion::Windows, 10, 0,
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17134)) {
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m_GetSystemDpiForProcess = reinterpret_cast<lpGetSystemDpiForProcess>(
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user32Lib.resolve("GetSystemDpiForProcess"));
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}
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}
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WinNativeEventFilter::~WinNativeEventFilter() {
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if (!m_data.isEmpty()) {
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for (auto data : m_data) {
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delete data;
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}
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}
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}
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void WinNativeEventFilter::setup() {
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if (instance.isNull()) {
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instance.reset(new WinNativeEventFilter);
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qApp->installNativeEventFilter(instance.data());
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}
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}
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UINT WinNativeEventFilter::windowDpi(HWND handle) const {
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return getDpiForWindow(handle);
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}
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qreal WinNativeEventFilter::windowDpr(HWND handle) const {
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return getDprForWindow(handle);
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}
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int WinNativeEventFilter::borderWidth(HWND handle) const {
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return getSystemMetricsForWindow(handle, SM_CXFRAME) +
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getSystemMetricsForWindow(handle, SM_CXPADDEDBORDER);
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}
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int WinNativeEventFilter::borderHeight(HWND handle) const {
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return getSystemMetricsForWindow(handle, SM_CYFRAME) +
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getSystemMetricsForWindow(handle, SM_CXPADDEDBORDER);
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}
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int WinNativeEventFilter::titlebarHeight(HWND handle) const {
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return borderHeight(handle) +
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getSystemMetricsForWindow(handle, SM_CYCAPTION);
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}
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
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bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType,
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void *message, qintptr *result)
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#else
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bool WinNativeEventFilter::nativeEventFilter(const QByteArray &eventType,
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void *message, long *result)
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#endif
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{
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Q_UNUSED(eventType)
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const auto msg = static_cast<LPMSG>(message);
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if (!msg->hwnd) {
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// Why sometimes the window handle is null? Is it designed to be?
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// Anyway, we should skip it in this case.
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return false;
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}
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if (!isWindowTopLevel(msg->hwnd)) {
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// Only top level windows can be frameless.
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return false;
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}
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if (!m_data.contains(msg->hwnd)) {
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LPWINDOW _data = new WINDOW;
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_data->hwnd = msg->hwnd;
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m_data.insert(msg->hwnd, _data);
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init(_data);
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}
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const auto data = m_data.value(msg->hwnd);
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switch (msg->message) {
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case WM_NCCREATE: {
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// Work-around a long-existing Windows bug.
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const auto userData =
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reinterpret_cast<LPCREATESTRUCTW>(msg->lParam)->lpCreateParams;
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SetWindowLongPtrW(data->hwnd, GWLP_USERDATA,
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reinterpret_cast<LONG_PTR>(userData));
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break;
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}
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case WM_NCCALCSIZE: {
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if (static_cast<BOOL>(msg->wParam)) {
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if (IsMaximized(data->hwnd)) {
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const HMONITOR monitor =
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MonitorFromWindow(data->hwnd, MONITOR_DEFAULTTONEAREST);
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if (monitor) {
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MONITORINFO monitorInfo;
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SecureZeroMemory(&monitorInfo, sizeof(monitorInfo));
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monitorInfo.cbSize = sizeof(monitorInfo);
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GetMonitorInfoW(monitor, &monitorInfo);
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auto ¶ms =
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*reinterpret_cast<LPNCCALCSIZE_PARAMS>(msg->lParam);
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params.rgrc[0] = monitorInfo.rcWork;
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}
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}
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// This line removes the window frame (including the titlebar).
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// But the frame shadow is lost at the same time. We'll bring it
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// back later.
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*result = WVR_REDRAW;
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} else {
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*result = 0;
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}
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return true;
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}
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case WM_DWMCOMPOSITIONCHANGED: {
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// Bring the frame shadow back through DWM.
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// Don't paint the shadow manually using QPainter or QGraphicsEffect.
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handleDwmCompositionChanged(data);
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*result = 0;
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return true;
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}
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case WM_NCUAHDRAWCAPTION:
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case WM_NCUAHDRAWFRAME: {
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// These undocumented messages are sent to draw themed window
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// borders. Block them to prevent drawing borders over the client
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// area.
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*result = 0;
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return true;
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}
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case WM_NCPAINT: {
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if (data->compositionEnabled) {
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break;
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} else {
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// Only block WM_NCPAINT when composition is disabled. If it's
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// blocked when composition is enabled, the window shadow won't
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// be drawn.
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*result = 0;
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return true;
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}
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}
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case WM_NCACTIVATE: {
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// DefWindowProc won't repaint the window border if lParam (normally
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// a HRGN) is -1.
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*result = DefWindowProcW(data->hwnd, msg->message, msg->wParam, -1);
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return true;
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}
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case WM_NCHITTEST: {
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const auto getHTResult = [this, msg, data]() -> LRESULT {
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const LONG ww = data->width;
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const LONG wh = data->height;
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POINT mouse = {LONG(GET_X_LPARAM(msg->lParam)),
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LONG(GET_Y_LPARAM(msg->lParam))};
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ScreenToClient(data->hwnd, &mouse);
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// These values are DPI-aware.
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const LONG bw = borderWidth(data->hwnd);
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const LONG bh = borderHeight(data->hwnd);
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const LONG tbh = titlebarHeight(data->hwnd);
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if (IsMaximized(data->hwnd)) {
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if (mouse.y < tbh) {
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return HTCAPTION;
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}
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return HTCLIENT;
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}
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if (mouse.y < bh) {
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if (mouse.x < bw) {
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return HTTOPLEFT;
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}
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if (mouse.x > (ww - bw)) {
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return HTTOPRIGHT;
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}
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return HTTOP;
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}
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if (mouse.y > (wh - bh)) {
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if (mouse.x < bw) {
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return HTBOTTOMLEFT;
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}
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if (mouse.x > (ww - bw)) {
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return HTBOTTOMRIGHT;
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}
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return HTBOTTOM;
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}
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if (mouse.x < bw) {
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return HTLEFT;
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}
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if (mouse.x > (ww - bw)) {
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return HTRIGHT;
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}
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if (mouse.y < tbh) {
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return HTCAPTION;
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}
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return HTCLIENT;
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};
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*result = getHTResult();
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return true;
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}
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case WM_GETMINMAXINFO: {
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// Don't cover the taskbar when maximized.
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const HMONITOR monitor =
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MonitorFromWindow(data->hwnd, MONITOR_DEFAULTTONEAREST);
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if (monitor) {
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MONITORINFO monitorInfo;
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SecureZeroMemory(&monitorInfo, sizeof(monitorInfo));
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monitorInfo.cbSize = sizeof(monitorInfo);
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GetMonitorInfoW(monitor, &monitorInfo);
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const RECT rcWorkArea = monitorInfo.rcWork;
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const RECT rcMonitorArea = monitorInfo.rcMonitor;
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auto &mmi = *reinterpret_cast<LPMINMAXINFO>(msg->lParam);
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mmi.ptMaxPosition.x = qAbs(rcWorkArea.left - rcMonitorArea.left);
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mmi.ptMaxPosition.y = qAbs(rcWorkArea.top - rcMonitorArea.top);
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mmi.ptMaxSize.x = qAbs(rcWorkArea.right - rcWorkArea.left);
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mmi.ptMaxSize.y = qAbs(rcWorkArea.bottom - rcWorkArea.top);
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mmi.ptMaxTrackSize.x = mmi.ptMaxSize.x;
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mmi.ptMaxTrackSize.y = mmi.ptMaxSize.y;
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*result = 0;
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return true;
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}
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break;
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}
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case WM_SETICON:
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case WM_SETTEXT: {
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// Disable painting while these messages are handled to prevent them
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// from drawing a window caption over the client area, but only when
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// composition and theming are disabled. These messages don't paint
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// when composition is enabled and blocking WM_NCUAHDRAWCAPTION should
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// be enough to prevent painting when theming is enabled.
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if (!data->compositionEnabled && !data->themeEnabled) {
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const LONG_PTR oldStyle = GetWindowLongPtrW(data->hwnd, GWL_STYLE);
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// Prevent Windows from drawing the default title bar by temporarily
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// toggling the WS_VISIBLE style.
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SetWindowLongPtrW(data->hwnd, GWL_STYLE, oldStyle & ~WS_VISIBLE);
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const LRESULT ret = DefWindowProcW(data->hwnd, msg->message,
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msg->wParam, msg->lParam);
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SetWindowLongPtrW(data->hwnd, GWL_STYLE, oldStyle);
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*result = ret;
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return true;
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}
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break;
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}
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case WM_THEMECHANGED: {
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data->themeEnabled = IsThemeActive();
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break;
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}
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case WM_WINDOWPOSCHANGED: {
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RECT client;
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GetClientRect(data->hwnd, &client);
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const UINT old_width = data->width;
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const UINT old_height = data->height;
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data->width = client.right;
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data->height = client.bottom;
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const bool client_changed =
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(data->width != old_width) || (data->height != old_height);
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if (client_changed ||
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(reinterpret_cast<const LPWINDOWPOS>(msg->lParam)->flags &
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SWP_FRAMECHANGED)) {
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updateRegion(data);
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}
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if (client_changed) {
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// Invalidate the changed parts of the rectangle drawn in WM_PAINT.
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RECT rect;
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if (data->width > old_width) {
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rect = {LONG(old_width - 1), 0, LONG(old_width),
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LONG(old_height)};
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} else {
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rect = {LONG(data->width - 1), 0, LONG(data->width),
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LONG(data->height)};
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}
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if (data->height > old_height) {
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rect = {0, LONG(old_height - 1), LONG(old_width),
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LONG(old_height)};
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} else {
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rect = {0, LONG(data->height - 1), LONG(data->width),
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LONG(data->height)};
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}
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InvalidateRect(data->hwnd, &rect, TRUE);
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}
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*result = 0;
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// Don't return true here because return true means we'll take over
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// the whole event from Qt and thus it will block Qt's paint events and
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// the window will not update itself anymore in the end.
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break;
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}
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default:
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break;
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}
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return false;
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}
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void WinNativeEventFilter::init(LPWINDOW data) {
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// Make sure our window is a normal application window, we'll remove the
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// window frame later in Win32 events, don't use WS_POPUP to do this.
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SetWindowLongPtrW(data->hwnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
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SetWindowLongPtrW(data->hwnd, GWL_EXSTYLE, WS_EX_APPWINDOW | WS_EX_LAYERED);
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// Make the window a layered window so the legacy GDI API can be used to
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// draw to it without messing up the area on top of the DWM frame. Note:
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// This is not necessary if other drawing APIs are used, eg. GDI+, OpenGL,
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// Direct2D, Direct3D, DirectComposition, etc.
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SetLayeredWindowAttributes(data->hwnd, RGB(255, 0, 255), 0, LWA_COLORKEY);
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// Make sure our window has the frame shadow.
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handleDwmCompositionChanged(data);
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// Tell the window to redraw itself.
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SetWindowPos(data->hwnd, nullptr, 0, 0, 0, 0,
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SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
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SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
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// For debug purposes.
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qDebug().noquote() << "Window handle:" << data->hwnd;
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qDebug().noquote() << "Window DPI:" << windowDpi(data->hwnd)
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<< "Window DPR:" << windowDpr(data->hwnd);
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qDebug().noquote() << "Window border width:" << borderWidth(data->hwnd)
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<< "Window border height:" << borderHeight(data->hwnd)
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<< "Window titlebar height:"
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<< titlebarHeight(data->hwnd);
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}
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void WinNativeEventFilter::updateRegion(LPWINDOW data) {
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const RECT old_rgn = data->region;
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const RECT null_rgn = {0, 0, 0, 0};
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if (IsMaximized(data->hwnd)) {
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WINDOWINFO wi;
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SecureZeroMemory(&wi, sizeof(wi));
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wi.cbSize = sizeof(wi);
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GetWindowInfo(data->hwnd, &wi);
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// For maximized windows, a region is needed to cut off the
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// non-client borders that hang over the edge of the screen.
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data->region.left = wi.rcClient.left - wi.rcWindow.left;
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data->region.top = wi.rcClient.top - wi.rcWindow.top;
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data->region.right = wi.rcClient.right - wi.rcWindow.left;
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data->region.bottom = wi.rcClient.bottom - wi.rcWindow.top;
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} else if (!data->compositionEnabled) {
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// For ordinary themed windows when composition is disabled, a
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// region is needed to remove the rounded top corners. Make it as
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// large as possible to avoid having to change it when the window is
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// resized.
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data->region.left = 0;
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data->region.top = 0;
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data->region.right = 32767;
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data->region.bottom = 32767;
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} else {
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// Don't mess with the region when composition is enabled and the
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// window is not maximized, otherwise it will lose its shadow.
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data->region = null_rgn;
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}
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// Avoid unnecessarily updating the region to avoid unnecessary redraws.
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if (EqualRect(&data->region, &old_rgn)) {
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return;
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}
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// Treat empty regions as NULL regions.
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if (EqualRect(&data->region, &null_rgn)) {
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SetWindowRgn(data->hwnd, nullptr, TRUE);
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} else {
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SetWindowRgn(data->hwnd, CreateRectRgnIndirect(&data->region), TRUE);
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}
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}
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void WinNativeEventFilter::handleDwmCompositionChanged(LPWINDOW data) {
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BOOL enabled = FALSE;
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DwmIsCompositionEnabled(&enabled);
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data->compositionEnabled = enabled;
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WTA_OPTIONS options;
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options.dwMask = WTNCA_NODRAWCAPTION | WTNCA_NODRAWICON;
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// We should not draw the frame shadow if DWM composition is disabled, in
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// other words, a window should not have frame shadow when Windows Aero is
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// not enabled.
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// Note that, start from Win8, the DWM composition is always enabled and
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// can't be disabled.
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if (enabled) {
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options.dwFlags = WTNCA_NODRAWCAPTION | WTNCA_NODRAWICON;
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// The frame shadow is drawn on the non-client area and thus we have to
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// make sure the non-client area rendering is enabled first.
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const DWMNCRENDERINGPOLICY ncrp = DWMNCRP_ENABLED;
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DwmSetWindowAttribute(data->hwnd, DWMWA_NCRENDERING_POLICY, &ncrp,
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sizeof(ncrp));
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// Negative margins have special meaning to
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// DwmExtendFrameIntoClientArea. Negative margins create the "sheet of
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// glass" effect, where the client area is rendered as a solid surface
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// with no window border.
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const MARGINS margins = {-1, -1, -1, -1};
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DwmExtendFrameIntoClientArea(data->hwnd, &margins);
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}
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SetWindowThemeAttribute(data->hwnd, WTA_NONCLIENT, &options,
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sizeof(options));
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updateRegion(data);
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}
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UINT WinNativeEventFilter::getDpiForWindow(HWND handle) const {
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const auto getScreenDpi = [this]() -> UINT {
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// Available since Windows 7.
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ID2D1Factory *m_pDirect2dFactory = nullptr;
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if (SUCCEEDED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
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&m_pDirect2dFactory)) &&
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m_pDirect2dFactory) {
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m_pDirect2dFactory->ReloadSystemMetrics();
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FLOAT dpiX = m_defaultDPI, dpiY = m_defaultDPI;
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m_pDirect2dFactory->GetDesktopDpi(&dpiX, &dpiY);
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// The values of *dpiX and *dpiY are identical.
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return dpiX;
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}
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// Available since Windows 2000.
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const HDC hdc = GetDC(nullptr);
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if (hdc) {
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const int dpiX = GetDeviceCaps(hdc, LOGPIXELSX);
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const int dpiY = GetDeviceCaps(hdc, LOGPIXELSY);
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ReleaseDC(nullptr, hdc);
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// The values of dpiX and dpiY are identical actually, just to
|
|
// silence a compiler warning.
|
|
return dpiX == dpiY ? dpiX : dpiY;
|
|
}
|
|
return m_defaultDPI;
|
|
};
|
|
if (!handle) {
|
|
if (m_GetSystemDpiForProcess) {
|
|
return m_GetSystemDpiForProcess(GetCurrentProcess());
|
|
} else if (m_GetDpiForSystem) {
|
|
return m_GetDpiForSystem();
|
|
} else {
|
|
return getScreenDpi();
|
|
}
|
|
}
|
|
if (m_GetDpiForWindow) {
|
|
return m_GetDpiForWindow(handle);
|
|
}
|
|
if (m_GetDpiForMonitor) {
|
|
UINT dpiX = m_defaultDPI, dpiY = m_defaultDPI;
|
|
m_GetDpiForMonitor(MonitorFromWindow(handle, MONITOR_DEFAULTTONEAREST),
|
|
MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
|
|
// The values of *dpiX and *dpiY are identical.
|
|
return dpiX;
|
|
}
|
|
return getScreenDpi();
|
|
}
|
|
|
|
qreal WinNativeEventFilter::getDprForWindow(HWND handle) const {
|
|
return handle ? (qreal(getDpiForWindow(handle)) / qreal(m_defaultDPI))
|
|
: m_defaultDPR;
|
|
}
|
|
|
|
int WinNativeEventFilter::getSystemMetricsForWindow(HWND handle,
|
|
int index) const {
|
|
if (m_GetSystemMetricsForDpi) {
|
|
return m_GetSystemMetricsForDpi(index, getDpiForWindow(handle));
|
|
} else {
|
|
return GetSystemMetrics(index) * getDprForWindow(handle);
|
|
}
|
|
}
|